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General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
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<blockquote data-quote="schneeland" data-source="post: 8562524" data-attributes="member: 6900337"><p>For me, this is a large part of what changed in D&D. When I started playing (just under 30 years ago), the typical group of heroes would consist of human, elf, dwarf and an occasional halfling. And for many people I played with for the better part of my time at university, the Jackson Lord of the Rings was THE fantasy movie (along with lingering stuff from the past like the Schwarzenegger Conan). Nowadays, the culture references seem to have shifted to something else (intuitively, I would say superhero movies, but then I don't really know much about those <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). I guess you could say that D&D is still made for 20 somethings, but unfortunately I am much older now.</p><p></p><p>The other factor is that I have been exposed to so many other games by now (especially in the last 7 oder 8 years) that my willingness to deal with the idiosyncrasies of D&D and to spend time hacking the game has dramatically gone down, while at the same time my understanding of what I want from RPGs has become much clearer. I consider this a good thing in general, but it also took away the naive joy that was there when I played (a bit of) 2e and (a lot of) 3e.</p><p></p><p>So effectively it's a "it's not you, it's me" situation for me. I simply cannot get as much enjoyment out of D&D as I used to (I still play, but the main reason is people, not the system).</p></blockquote><p></p>
[QUOTE="schneeland, post: 8562524, member: 6900337"] For me, this is a large part of what changed in D&D. When I started playing (just under 30 years ago), the typical group of heroes would consist of human, elf, dwarf and an occasional halfling. And for many people I played with for the better part of my time at university, the Jackson Lord of the Rings was THE fantasy movie (along with lingering stuff from the past like the Schwarzenegger Conan). Nowadays, the culture references seem to have shifted to something else (intuitively, I would say superhero movies, but then I don't really know much about those :)). I guess you could say that D&D is still made for 20 somethings, but unfortunately I am much older now. The other factor is that I have been exposed to so many other games by now (especially in the last 7 oder 8 years) that my willingness to deal with the idiosyncrasies of D&D and to spend time hacking the game has dramatically gone down, while at the same time my understanding of what I want from RPGs has become much clearer. I consider this a good thing in general, but it also took away the naive joy that was there when I played (a bit of) 2e and (a lot of) 3e. So effectively it's a "it's not you, it's me" situation for me. I simply cannot get as much enjoyment out of D&D as I used to (I still play, but the main reason is people, not the system). [/QUOTE]
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How has D&D changed over the decades?
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