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How has D&D changed over the decades?
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<blockquote data-quote="HammerMan" data-source="post: 8562812" data-attributes="member: 84112"><p>because day 1 I didn't even know who gary was or the guys that all those spells were named for... I actually had players focus more on fighter/ranger and rogue... and we didn't have a cleric at all. Over the years we played 2e all but 1 of us gravatated more toward spell casters and we even met someone that had a house rule where we could all be casters. And as we learned more about Gary's game it did feel like everyone had a Wizard, some had 2 or 3 other 'lesser' characters and they all had a small army of henchmen. (I still don't know if that is TRUE, but it is how the stories we heard FELT.</p><p></p><p>the house rule was called DABBLERs... and it was basically any class could take a X% xp penalty (by default it was 10% but we played with it over the years all the way up to 25%) and you got a spell book, and used the Bard spell per day chart and just grafted it on to your class. (we played with a clergy rule like it once or twice to do it with cleric but that never stuck) and if you even duel classed into wizard you would loose the spells per day keep the spells in spellbook, but start with that 10% you lost of XP immediately applied to wizard. </p><p></p><p>as such we saw ALOT of Fighter dabblers who after a few levels (what ever level weapon mastery came in I think 5th maybe 6th) duel classed into wizard. We also saw somthing the guy who brought in the house rule was blown away by, cause his older group had NEVER done, Cleric or Druid dabblers so you could cast arcane and divine spells. </p><p></p><p>My favorite character of all time was a 2e Cleric of Mystra (not in the realms just a god the DM stole) dabbler who after hitting 7th or 8th level duel classed into wizard I had like 100,000 xp or so and the DM had made it a 20% penelty so when I duels I instantly had about 20,000xp in wizard, making me around 5th level and only 2 levels of play before I could use my cleric abilities again without penelty... and that game ended up useing the High Level campagin book and I was 22 or 23 wizard at the end... it was AMAZING and broken.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8562812, member: 84112"] because day 1 I didn't even know who gary was or the guys that all those spells were named for... I actually had players focus more on fighter/ranger and rogue... and we didn't have a cleric at all. Over the years we played 2e all but 1 of us gravatated more toward spell casters and we even met someone that had a house rule where we could all be casters. And as we learned more about Gary's game it did feel like everyone had a Wizard, some had 2 or 3 other 'lesser' characters and they all had a small army of henchmen. (I still don't know if that is TRUE, but it is how the stories we heard FELT. the house rule was called DABBLERs... and it was basically any class could take a X% xp penalty (by default it was 10% but we played with it over the years all the way up to 25%) and you got a spell book, and used the Bard spell per day chart and just grafted it on to your class. (we played with a clergy rule like it once or twice to do it with cleric but that never stuck) and if you even duel classed into wizard you would loose the spells per day keep the spells in spellbook, but start with that 10% you lost of XP immediately applied to wizard. as such we saw ALOT of Fighter dabblers who after a few levels (what ever level weapon mastery came in I think 5th maybe 6th) duel classed into wizard. We also saw somthing the guy who brought in the house rule was blown away by, cause his older group had NEVER done, Cleric or Druid dabblers so you could cast arcane and divine spells. My favorite character of all time was a 2e Cleric of Mystra (not in the realms just a god the DM stole) dabbler who after hitting 7th or 8th level duel classed into wizard I had like 100,000 xp or so and the DM had made it a 20% penelty so when I duels I instantly had about 20,000xp in wizard, making me around 5th level and only 2 levels of play before I could use my cleric abilities again without penelty... and that game ended up useing the High Level campagin book and I was 22 or 23 wizard at the end... it was AMAZING and broken. [/QUOTE]
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