Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8568554" data-attributes="member: 7635"><p>Depends on how sly they are.</p><p></p><p>In the halycon days, I was very aware players (from multiple play groups, no less) tended to:</p><p>1. Ignore a exceptionally low rolls (1s or 2s on the die) when rolling stats or HP and either coyly reroll or just give themselves the average roll (rolled a 1 on your hd fighter? Adds 5 to HP). </p><p>2. Roll 7+ times for ability scores and choose the six best</p><p>3. Roll 5 times for ability scores and assign a 16 to your primary.</p><p>4. Nudge ability scores up a point when transferring them from scratch paper to sheet, especially if they missed a racial or class min.</p><p>5. Wait until the DM and other players are busy and roll/fudge as desired (usually done with replacement PCs worked on while the rest of the group was finishing up the encounter).</p><p></p><p>Now, you have to understand that there was an unspoken acknowledgment that this was acceptable as long as you weren't abusing the system. The guy who "rolled" scores with two 16s , two 17s, and two 18s was chastised for cheating, but the guy who just happened to roll the minimums needed to be a ranger was ignored. </p><p></p><p>Long into 3.5, enough of us had gotten bored with the wink-nudge game that point buy and fixed HP (borrowed from RPGA) became the norm. Without the subtle cheating, both average ability scores and HP totals decreased slightly. </p><p></p><p>Now, could one of us (or many of us) called out all the cheating? Sure. That player would have had a harder time finding players to play with. And I'm sure there were players who didn't adjust and there were ones who tried to abuse the system. However, the majority of the time I played 2e and early 3e when rolling stats was standard, cheating was assumed. Put another way: I never saw anyone who wanted to play a particular race or class ever stopped by their ability scores.</p><p></p><p>So between the removal of minimum ability scores and the use of point buy and fixed HP, we finally abandoned the unspoken rule of chargen and dice. And I'm happier for it.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8568554, member: 7635"] Depends on how sly they are. In the halycon days, I was very aware players (from multiple play groups, no less) tended to: 1. Ignore a exceptionally low rolls (1s or 2s on the die) when rolling stats or HP and either coyly reroll or just give themselves the average roll (rolled a 1 on your hd fighter? Adds 5 to HP). 2. Roll 7+ times for ability scores and choose the six best 3. Roll 5 times for ability scores and assign a 16 to your primary. 4. Nudge ability scores up a point when transferring them from scratch paper to sheet, especially if they missed a racial or class min. 5. Wait until the DM and other players are busy and roll/fudge as desired (usually done with replacement PCs worked on while the rest of the group was finishing up the encounter). Now, you have to understand that there was an unspoken acknowledgment that this was acceptable as long as you weren't abusing the system. The guy who "rolled" scores with two 16s , two 17s, and two 18s was chastised for cheating, but the guy who just happened to roll the minimums needed to be a ranger was ignored. Long into 3.5, enough of us had gotten bored with the wink-nudge game that point buy and fixed HP (borrowed from RPGA) became the norm. Without the subtle cheating, both average ability scores and HP totals decreased slightly. Now, could one of us (or many of us) called out all the cheating? Sure. That player would have had a harder time finding players to play with. And I'm sure there were players who didn't adjust and there were ones who tried to abuse the system. However, the majority of the time I played 2e and early 3e when rolling stats was standard, cheating was assumed. Put another way: I never saw anyone who wanted to play a particular race or class ever stopped by their ability scores. So between the removal of minimum ability scores and the use of point buy and fixed HP, we finally abandoned the unspoken rule of chargen and dice. And I'm happier for it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
Top