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How has D&D changed over the decades?
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<blockquote data-quote="Thomas Shey" data-source="post: 8568861" data-attributes="member: 7026617"><p>This, and the attitudes toward it, all sound familiar. By the time 3e came along, most of us had been out of D&D for years, and most of the games we played hadn't used random gen (or put your finger on the scale enough that it wasn't a big issue). I mean, the truth was if you were rolling stats on 4D6 toss the lowest, raising totals so that you added bonus points until you hit that, and assigning stats after you rolled them, after a bit you started to ask why you were going through this silly dance? Some game had some issues where you didn't want to do pure point assignment because there were so many breakpoints that you could get degenerate results, but barring those there just didn't seem to be a point in random character generation anyway (anyone who liked some unpredictability could find ways to partly randomize their point assignment to suit themselves without forcing it on anyone else).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8568861, member: 7026617"] This, and the attitudes toward it, all sound familiar. By the time 3e came along, most of us had been out of D&D for years, and most of the games we played hadn't used random gen (or put your finger on the scale enough that it wasn't a big issue). I mean, the truth was if you were rolling stats on 4D6 toss the lowest, raising totals so that you added bonus points until you hit that, and assigning stats after you rolled them, after a bit you started to ask why you were going through this silly dance? Some game had some issues where you didn't want to do pure point assignment because there were so many breakpoints that you could get degenerate results, but barring those there just didn't seem to be a point in random character generation anyway (anyone who liked some unpredictability could find ways to partly randomize their point assignment to suit themselves without forcing it on anyone else). [/QUOTE]
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Community
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How has D&D changed over the decades?
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