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How has D&D changed over the decades?
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<blockquote data-quote="Lanefan" data-source="post: 8569026" data-attributes="member: 29398"><p>Ah. That unspoken acknowledgement makes all the difference; as no such thing exists here.</p><p></p><p>Here, rolls for things like stats, hit points, etc. are observed; and if a roll is made while unobserved the DM (or another player, for all that) has the (rarely-used) right to ask that it be re-done.</p><p></p><p>If we could trust people we gladly would, but we have more than enough past examples of where we couldn't to justify such rules. Usually now when someone's character levels up the player makes a big show of rolling its new h.p. in the middle of the table and the rest of us cheer or groan based on how the roll comes up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If that's what your table accepted as the norm then so be it, but it wouldn't fly here. If nothing else it would almost certainly become the top of a slippery slope that would lead nowhere good, as players pushed the boundaries.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8569026, member: 29398"] Ah. That unspoken acknowledgement makes all the difference; as no such thing exists here. Here, rolls for things like stats, hit points, etc. are observed; and if a roll is made while unobserved the DM (or another player, for all that) has the (rarely-used) right to ask that it be re-done. If we could trust people we gladly would, but we have more than enough past examples of where we couldn't to justify such rules. Usually now when someone's character levels up the player makes a big show of rolling its new h.p. in the middle of the table and the rest of us cheer or groan based on how the roll comes up. :) If that's what your table accepted as the norm then so be it, but it wouldn't fly here. If nothing else it would almost certainly become the top of a slippery slope that would lead nowhere good, as players pushed the boundaries. [/QUOTE]
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How has D&D changed over the decades?
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