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<blockquote data-quote="Helldritch" data-source="post: 8574564" data-attributes="member: 6855114"><p>This is your point of view.</p><p>Here is an example of character we made for CoS.</p><p>An assassin from the conan world. The brother of Subotai.</p><p>A chineese demon hunter (ranger/rogue) (inspired from diablo 3) with dual hand crossbow with ammunitions filled with alchemical stuff doing fire, acid and radiant damage. Holy papers instead of holy waters and so on. She rocks!</p><p>A wizard of high sorcery from Krynn. (our adaptation was way different than the take on the recent UA)</p><p>A priestess of the Light from my homebrew world. No heavy armor but she had the powers of both light and healing. Initiate of a warlock (a banned/hunted class in my world) She hides it and fear someone will find out.</p><p>An Elven Fighter/mage (read here eldritch knight) from the world of Tolkien.</p><p>A Battlemaster, police officer in a SWAT team. Yep, guns and full riot armor and shield along with a nightstick.</p><p>A Paladin of the world of Krynn before the Cataclysm. A young squire named Soth...</p><p></p><p>As you can see, cooperative creation is anything but dull. All had complex stories as background. But no one started at level 1. They all started at level 3 giving multiclass a chance but only one decided to do one. (and he plays elves, always plays elves...)</p><p>Ho and the wizard is considering killing Soth, just in case that this is the one to become Lord Soth. At mid point of the campaign this how the character were faring.</p><p>The battlemaster was running low on cocaine and feared to enter withdrawal; his box of amunition for his .12 shot gun was about at half and his hand gun still had 5 clips to go.</p><p>The chineese demon hunter was running low on fire explosive and out of acid already. She was trying to understand how she ended up in one of the hellish dimensions... </p><p>Lord Soth (unclear yet if this is the one) was wondering why the white wizard was so hostile toward him and he's completely baffled by the battlemaster.</p><p>The elven fighter/mage kept wondering where on earth he was. He was afraid that Sauron caught him in an illusion or someting like that. He did not trust the priestess of the light.</p><p>The priestess of the light was evil but had a rebirth and became a priestess instead of becoming a warlock of the Darkness. She was ashamed of her past and she was trying to be more than good. Yet, she still feared that someone would see her use hex or use eldritch blast on someone. The hags sensed her fears and were trying to blackmail her.</p><p></p><p>And all this was done with the cooperation of every single players. It really depends on the type of campaign. All I did was to ensure that no one would immediately kill someone out of spite. The players did everything by themselves.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8574564, member: 6855114"] This is your point of view. Here is an example of character we made for CoS. An assassin from the conan world. The brother of Subotai. A chineese demon hunter (ranger/rogue) (inspired from diablo 3) with dual hand crossbow with ammunitions filled with alchemical stuff doing fire, acid and radiant damage. Holy papers instead of holy waters and so on. She rocks! A wizard of high sorcery from Krynn. (our adaptation was way different than the take on the recent UA) A priestess of the Light from my homebrew world. No heavy armor but she had the powers of both light and healing. Initiate of a warlock (a banned/hunted class in my world) She hides it and fear someone will find out. An Elven Fighter/mage (read here eldritch knight) from the world of Tolkien. A Battlemaster, police officer in a SWAT team. Yep, guns and full riot armor and shield along with a nightstick. A Paladin of the world of Krynn before the Cataclysm. A young squire named Soth... As you can see, cooperative creation is anything but dull. All had complex stories as background. But no one started at level 1. They all started at level 3 giving multiclass a chance but only one decided to do one. (and he plays elves, always plays elves...) Ho and the wizard is considering killing Soth, just in case that this is the one to become Lord Soth. At mid point of the campaign this how the character were faring. The battlemaster was running low on cocaine and feared to enter withdrawal; his box of amunition for his .12 shot gun was about at half and his hand gun still had 5 clips to go. The chineese demon hunter was running low on fire explosive and out of acid already. She was trying to understand how she ended up in one of the hellish dimensions... Lord Soth (unclear yet if this is the one) was wondering why the white wizard was so hostile toward him and he's completely baffled by the battlemaster. The elven fighter/mage kept wondering where on earth he was. He was afraid that Sauron caught him in an illusion or someting like that. He did not trust the priestess of the light. The priestess of the light was evil but had a rebirth and became a priestess instead of becoming a warlock of the Darkness. She was ashamed of her past and she was trying to be more than good. Yet, she still feared that someone would see her use hex or use eldritch blast on someone. The hags sensed her fears and were trying to blackmail her. And all this was done with the cooperation of every single players. It really depends on the type of campaign. All I did was to ensure that no one would immediately kill someone out of spite. The players did everything by themselves. [/QUOTE]
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