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How has D&D changed over the decades?
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<blockquote data-quote="Hussar" data-source="post: 8582655" data-attributes="member: 22779"><p>No. You're missing a part.</p><p></p><p>In 5e, you attack the PC. You down the PC. <u>You then must attack the PC again </u> in order to get the result of death. </p><p></p><p>In 3e, you attack the PC. You kill the PC flat out. </p><p></p><p>There is a significant step there. In 5e you have to consciously decide that at this point in the game, you, the DM are going to attempt to kill this PC.</p><p></p><p>In 3e, all you really decide is to attack the PC. That part is the same in all editions - monster attacks PC. In AD&D, likely that attack either missed or did trivial damage. In 3e, they massively increased monster damage to the point where it was entirely possible to either one shot or at least kill the PC with a full attack. In 5e, they increased the survivability on the player side. It's nearly impossible to kill a PC flat out - dealing the PC's current HP+Max HP in a single hit is nearly impossible. So, it goes to death saves. Again, you can then hurry that along and attack the downed character, but, like I said, that's a decision point for the DM.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8582655, member: 22779"] No. You're missing a part. In 5e, you attack the PC. You down the PC. [U]You then must attack the PC again [/U] in order to get the result of death. In 3e, you attack the PC. You kill the PC flat out. There is a significant step there. In 5e you have to consciously decide that at this point in the game, you, the DM are going to attempt to kill this PC. In 3e, all you really decide is to attack the PC. That part is the same in all editions - monster attacks PC. In AD&D, likely that attack either missed or did trivial damage. In 3e, they massively increased monster damage to the point where it was entirely possible to either one shot or at least kill the PC with a full attack. In 5e, they increased the survivability on the player side. It's nearly impossible to kill a PC flat out - dealing the PC's current HP+Max HP in a single hit is nearly impossible. So, it goes to death saves. Again, you can then hurry that along and attack the downed character, but, like I said, that's a decision point for the DM. [/QUOTE]
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