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How has D&D changed over the decades?
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<blockquote data-quote="overgeeked" data-source="post: 8582693" data-attributes="member: 86653"><p>Not at all. Healing was slow, that’s the only point being made.</p><p></p><p>Neither of us have the omniscience required to make a statement that sweeping.</p><p></p><p>There you go. Where’s safe? Not the dungeon. Wandering monster checks every turn or few turns. Not the wilds. Wandering monster checks every few turns, hours, etc. So safety is…back in town. Or you risked resting out in the wilds.</p><p></p><p>Sure. But that depended on how much rest you got. Again, wandering monsters.</p><p></p><p>Not everyone. I suggested using that at our table after playing that game. It didn't go well.</p><p></p><p>You gotta pump those numbers up. Those are rookie numbers.</p><p></p><p>(Sorry. Couldn’t resist the joke.)</p><p></p><p>You realize those are mostly edge cases, right? Drowning. In 5E. How long does that take?</p><p></p><p>“A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds).”</p><p></p><p>After that, you’re choking for Con mod rounds.</p><p></p><p>After that, you hit 0 hp and are dying.</p><p></p><p>CON 12, 2 minutes, 2 rounds, +2-3 rounds.</p><p></p><p>CON 14, 3 minutes, 3 rounds, +2-3 rounds.</p><p></p><p>Etc.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8582693, member: 86653"] Not at all. Healing was slow, that’s the only point being made. Neither of us have the omniscience required to make a statement that sweeping. There you go. Where’s safe? Not the dungeon. Wandering monster checks every turn or few turns. Not the wilds. Wandering monster checks every few turns, hours, etc. So safety is…back in town. Or you risked resting out in the wilds. Sure. But that depended on how much rest you got. Again, wandering monsters. Not everyone. I suggested using that at our table after playing that game. It didn't go well. You gotta pump those numbers up. Those are rookie numbers. (Sorry. Couldn’t resist the joke.) You realize those are mostly edge cases, right? Drowning. In 5E. How long does that take? “A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds).” After that, you’re choking for Con mod rounds. After that, you hit 0 hp and are dying. CON 12, 2 minutes, 2 rounds, +2-3 rounds. CON 14, 3 minutes, 3 rounds, +2-3 rounds. Etc. [/QUOTE]
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How has D&D changed over the decades?
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