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How has D&D changed over the decades?
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<blockquote data-quote="Hussar" data-source="post: 8582795" data-attributes="member: 22779"><p>Heh, in other words, what 3e did. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> More hp and increase damage. Now, why did you do that? If AD&D combat was so lethal, as is being claimed, then there should have been zero need for this. </p><p></p><p>I know that when I ran 1e, I almost always just gave monsters either full or close to full HP, particularly in 2e when the PC's just had ridiculous levels of damage output relative to the monsters. </p><p></p><p>But, again, going back to the 3d6 in order. That was never the rule. It was 3d6 in Basic D&D, sure, but, then you could adjust 2:1 up with Str, Int and Wis and increase Dex. Con and Cha you couldn't change. Which meant that you just dropped Int and Wis to 9 or 10 and used up those points to get that 18 Str. </p><p></p><p>AIR, this was a system we actually kept in AD&D, which, frankly, does explain why everyone had an 18 in their main stat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> But, even in other groups, or in pre-gen characters, it wasn't exactly rare. Like I said, all you have to do is start tracking the stats - sure, you might have the odd character that doesn't have an 18 in their main stat, but, that's likely the odd one out. Heck, the standard array in 5e wouldn't even make a playable character in 1e. 15, 14, 13, 12, 10 8? That's a reroll waiting to happen.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8582795, member: 22779"] Heh, in other words, what 3e did. :D More hp and increase damage. Now, why did you do that? If AD&D combat was so lethal, as is being claimed, then there should have been zero need for this. I know that when I ran 1e, I almost always just gave monsters either full or close to full HP, particularly in 2e when the PC's just had ridiculous levels of damage output relative to the monsters. But, again, going back to the 3d6 in order. That was never the rule. It was 3d6 in Basic D&D, sure, but, then you could adjust 2:1 up with Str, Int and Wis and increase Dex. Con and Cha you couldn't change. Which meant that you just dropped Int and Wis to 9 or 10 and used up those points to get that 18 Str. AIR, this was a system we actually kept in AD&D, which, frankly, does explain why everyone had an 18 in their main stat. :D But, even in other groups, or in pre-gen characters, it wasn't exactly rare. Like I said, all you have to do is start tracking the stats - sure, you might have the odd character that doesn't have an 18 in their main stat, but, that's likely the odd one out. Heck, the standard array in 5e wouldn't even make a playable character in 1e. 15, 14, 13, 12, 10 8? That's a reroll waiting to happen. [/QUOTE]
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