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How has D&D changed over the decades?
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<blockquote data-quote="Mournblade94" data-source="post: 8584218" data-attributes="member: 74608"><p>YES! This is definitely a way D&D has changed over the decades. My DM style is always GAME master not STORY teller. I usually summarize dialogue, I have maybe three voices I can use for NPC's and thats only to convey mood. </p><p></p><p>My players talk in game all the time with each other. With my NPC's its usually a summarized conversation on each part. Main line of dialogue then description. Except I play with a broadway actor... hes always trying to get me to act out parts. I like to rule and then let the fiction unfold from player action and dice. </p><p></p><p>I noticed now, the storytelling is the focus. Yes I've had a player leave because I am not talking in full dialogue or putting cool story before rules. Ultimatley Im playing a game.</p><p></p><p>I think the biggest change in D&D is how the story telling is moving front and game elements are becoming secondary.</p></blockquote><p></p>
[QUOTE="Mournblade94, post: 8584218, member: 74608"] YES! This is definitely a way D&D has changed over the decades. My DM style is always GAME master not STORY teller. I usually summarize dialogue, I have maybe three voices I can use for NPC's and thats only to convey mood. My players talk in game all the time with each other. With my NPC's its usually a summarized conversation on each part. Main line of dialogue then description. Except I play with a broadway actor... hes always trying to get me to act out parts. I like to rule and then let the fiction unfold from player action and dice. I noticed now, the storytelling is the focus. Yes I've had a player leave because I am not talking in full dialogue or putting cool story before rules. Ultimatley Im playing a game. I think the biggest change in D&D is how the story telling is moving front and game elements are becoming secondary. [/QUOTE]
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How has D&D changed over the decades?
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