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How has D&D changed over the decades?
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<blockquote data-quote="Helldritch" data-source="post: 8586036" data-attributes="member: 6855114"><p>Reaaaaaalllllyyyyyyyy?</p><p>What about Star Trek. It is about a ship, The Enterprise. Be it the crew of Kirk, Picard, Archer, Pike or whatever will be next... Voyager? DS9? How about the Lord of the Ring? People like to hear about heroes' journey and tribulation. Yes, sometime a Conan, a Druss can be fun to read, Drizzt too! But having a cast of varying characters is very important.</p><p></p><p>And if you focus only on one player? What happens to the others? They are the sidekicks? Do they count for nothing? </p><p>RPGs are about the Group's Story. Together, the players build the legend of their group! Together! It is the DM's job to make sure that all players have a chance to shine in the course of the campaigns, adventures and stories. </p><p></p><p>And contrary to what you are claiming. Stories have been part of D&D since the beginning! It is the story of the group, not the individuals. Sure, sometimes you will focus on one character or the other, but this will be dictated by the story and the events. Not because you like that player better than the others. You do not need specific rules to create stories from an RPG. Stories naturally emerge without even trying. Some of the recap of games of my players are true novels. But these are focussing on the group not the individuals. Yes, sometimes the individual will take a lot of place at certain point of the story/campaign/adventure but that focus will change, jump from player to player.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8586036, member: 6855114"] Reaaaaaalllllyyyyyyyy? What about Star Trek. It is about a ship, The Enterprise. Be it the crew of Kirk, Picard, Archer, Pike or whatever will be next... Voyager? DS9? How about the Lord of the Ring? People like to hear about heroes' journey and tribulation. Yes, sometime a Conan, a Druss can be fun to read, Drizzt too! But having a cast of varying characters is very important. And if you focus only on one player? What happens to the others? They are the sidekicks? Do they count for nothing? RPGs are about the Group's Story. Together, the players build the legend of their group! Together! It is the DM's job to make sure that all players have a chance to shine in the course of the campaigns, adventures and stories. And contrary to what you are claiming. Stories have been part of D&D since the beginning! It is the story of the group, not the individuals. Sure, sometimes you will focus on one character or the other, but this will be dictated by the story and the events. Not because you like that player better than the others. You do not need specific rules to create stories from an RPG. Stories naturally emerge without even trying. Some of the recap of games of my players are true novels. But these are focussing on the group not the individuals. Yes, sometimes the individual will take a lot of place at certain point of the story/campaign/adventure but that focus will change, jump from player to player. [/QUOTE]
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How has D&D changed over the decades?
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