Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8586138" data-attributes="member: 22779"><p>As far as gold goes, the pendulum swings back and forth.</p><p></p><p>In 1e, gold was VERY important since that was the primary way to gain XP. To the point where probably somwhere in the neighbourhood of 75% of your character's XP was from gold and and another 10-15% from magic items. Your "kill" xp was basically just icing on the top.</p><p></p><p>2e got rid of gold for xp and then gave the party nothing to do with gold. You couldn't buy magic items - at least that was pretty strongly argued against in the system and there as pretty much nothing to spend gold on. So, DM's simply stopped awarding much treasure. There just wasn't any point after a few thousand gp. There is a STARK difference in the treasure you get from a 2e module and a 1e module. Not so much in the magic item department, but gp? Yeah, there just wasn't any use for it in most campaigns.</p><p></p><p>3e swung it back the other way. A primary element of your character was the wealth by level table. This was a HUGE design element - basically everything in the game centered around that from class design to encounter design.</p><p></p><p>4e then swung it back the other way. There really wasn't a whole lot of point of money - you weren't supposed to buy magic items again by and large and because magic item bonuses were tied to level, you could drop the whole thing out the window and use inherent bonuses. Gold was largely pointless.</p><p></p><p>5e has then pretty much doubled down on that. Gold has virtually nothing to do with your character. You don't buy magic items. Gold is largely superfluous unless you use a lot of down time activities.</p><p></p><p>I mean, my players just recently brought it to my attention that we're playing a 7th level campaign (Candlekeep Mysteries) and the six PC party has a less than 10000 gp total. And considerably less. In 1e, every single PC would have that much coin or more.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8586138, member: 22779"] As far as gold goes, the pendulum swings back and forth. In 1e, gold was VERY important since that was the primary way to gain XP. To the point where probably somwhere in the neighbourhood of 75% of your character's XP was from gold and and another 10-15% from magic items. Your "kill" xp was basically just icing on the top. 2e got rid of gold for xp and then gave the party nothing to do with gold. You couldn't buy magic items - at least that was pretty strongly argued against in the system and there as pretty much nothing to spend gold on. So, DM's simply stopped awarding much treasure. There just wasn't any point after a few thousand gp. There is a STARK difference in the treasure you get from a 2e module and a 1e module. Not so much in the magic item department, but gp? Yeah, there just wasn't any use for it in most campaigns. 3e swung it back the other way. A primary element of your character was the wealth by level table. This was a HUGE design element - basically everything in the game centered around that from class design to encounter design. 4e then swung it back the other way. There really wasn't a whole lot of point of money - you weren't supposed to buy magic items again by and large and because magic item bonuses were tied to level, you could drop the whole thing out the window and use inherent bonuses. Gold was largely pointless. 5e has then pretty much doubled down on that. Gold has virtually nothing to do with your character. You don't buy magic items. Gold is largely superfluous unless you use a lot of down time activities. I mean, my players just recently brought it to my attention that we're playing a 7th level campaign (Candlekeep Mysteries) and the six PC party has a less than 10000 gp total. And considerably less. In 1e, every single PC would have that much coin or more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
Top