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How has D&D changed over the decades?
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<blockquote data-quote="Mezuka" data-source="post: 8586411" data-attributes="member: 6746647"><p>Speaking for myself only, I gladly followed (and enjoyed) the 3e, 4e and 5e bandwagon when it passed by.</p><p></p><p>Two years ago I switched to Fantasy AGE and three months ago to Shadow of the Demon Lord (excellent games) because something was bothering me. These games didn't remove the nagging feeling that I wanted something else.</p><p></p><p>Recently, it dawned on me that what I long for is a flatter character power progression, few character powers, the return of magic items (found while adventuring) as the only way for characters to gain non-class powers. In short, less integrated verticality, more randomized horizontality.</p><p></p><p>That is how D&D changed over the years IMHO.</p><p></p><p><em>(I'm not saying I will play TSR editions. I just can't. Too many design decisions I didn't like back then and still don't like today. Currently, I'm reading Castles & Crusades, so far it seems to strike a good balance between old and new D&D. Maybe I found what I'm looking for. I also have The One Ring 2e which could be a solution.)</em></p></blockquote><p></p>
[QUOTE="Mezuka, post: 8586411, member: 6746647"] Speaking for myself only, I gladly followed (and enjoyed) the 3e, 4e and 5e bandwagon when it passed by. Two years ago I switched to Fantasy AGE and three months ago to Shadow of the Demon Lord (excellent games) because something was bothering me. These games didn't remove the nagging feeling that I wanted something else. Recently, it dawned on me that what I long for is a flatter character power progression, few character powers, the return of magic items (found while adventuring) as the only way for characters to gain non-class powers. In short, less integrated verticality, more randomized horizontality. That is how D&D changed over the years IMHO. [I](I'm not saying I will play TSR editions. I just can't. Too many design decisions I didn't like back then and still don't like today. Currently, I'm reading Castles & Crusades, so far it seems to strike a good balance between old and new D&D. Maybe I found what I'm looking for. I also have The One Ring 2e which could be a solution.)[/I] [/QUOTE]
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How has D&D changed over the decades?
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