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How has D&D changed over the decades?
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<blockquote data-quote="Helldritch" data-source="post: 8586445" data-attributes="member: 6855114"><p>Here, we are talking high level. Not low level nobodies.</p><p>Reaching that level 14th+ in 1ed was an achievement in and of itself.</p><p>Now? No so much.</p><p>There is a big difference between high level play in 1ed and in 5ed.</p><p>1ed, 1000 goblins. A group of 15th level characters will destroy them. They are no match.</p><p>5ed, 100 goblins. A group of 15th level characters? You get the Flee you fools!</p><p></p><p>Again, design philosophy is in play here. BA means that low level threat remains dangerous at high level. It also feels less heroic than 1ed where low level threat were non existent at high level because they were irrelevant. Heck, a 14th level fighter would make 14 attacks per rounds on the goblins (double that if hasted)... High level monsters had a higher AC in general making hitting them harder, but HP were lower making them more vulnerable to spell attacks. </p><p></p><p>Here, it is not because a high level fighter could stave off 500 goblins (with appropriate gear by the way) that makes it counter intuitive. It is the fact that almost every character can reach it in 5ed. That 14th level character in 1ed was an achievement worth noting. Now, it is just a number.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8586445, member: 6855114"] Here, we are talking high level. Not low level nobodies. Reaching that level 14th+ in 1ed was an achievement in and of itself. Now? No so much. There is a big difference between high level play in 1ed and in 5ed. 1ed, 1000 goblins. A group of 15th level characters will destroy them. They are no match. 5ed, 100 goblins. A group of 15th level characters? You get the Flee you fools! Again, design philosophy is in play here. BA means that low level threat remains dangerous at high level. It also feels less heroic than 1ed where low level threat were non existent at high level because they were irrelevant. Heck, a 14th level fighter would make 14 attacks per rounds on the goblins (double that if hasted)... High level monsters had a higher AC in general making hitting them harder, but HP were lower making them more vulnerable to spell attacks. Here, it is not because a high level fighter could stave off 500 goblins (with appropriate gear by the way) that makes it counter intuitive. It is the fact that almost every character can reach it in 5ed. That 14th level character in 1ed was an achievement worth noting. Now, it is just a number. [/QUOTE]
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