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General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
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<blockquote data-quote="Jahydin" data-source="post: 8591019" data-attributes="member: 6984869"><p>Understandable, but I guess that's where our enjoyment differs. I think it's pretty fun to extrapolate. I also get a kick out of seeing how every DM would do it differently.</p><p></p><p>As for the inconstancies, I think it adds a mysterious, esoteric vibe to the game that I find interesting. As a player it keeps you guessing and intrigued every time a new situation comes up and the DM has to make a ruling on the fly. For instance, in your thief example, the thief player would be a little more on edge and interested as the DM decides how to handle things, especially if the ruling was a one time, only unique to that particular situation alone kind of ruling. </p><p></p><p>Compared to just another D20 + Attribute + Prof bonus you've already made a million times that night, I find the wildly varied and inconsistent ways of doing things refreshing.</p><p></p><p>Btw, just the thought of making my own Monk Surprise Table in Excel, converting the percentages into a "X in 12" like progression sounds like a fun time to me, haha.</p></blockquote><p></p>
[QUOTE="Jahydin, post: 8591019, member: 6984869"] Understandable, but I guess that's where our enjoyment differs. I think it's pretty fun to extrapolate. I also get a kick out of seeing how every DM would do it differently. As for the inconstancies, I think it adds a mysterious, esoteric vibe to the game that I find interesting. As a player it keeps you guessing and intrigued every time a new situation comes up and the DM has to make a ruling on the fly. For instance, in your thief example, the thief player would be a little more on edge and interested as the DM decides how to handle things, especially if the ruling was a one time, only unique to that particular situation alone kind of ruling. Compared to just another D20 + Attribute + Prof bonus you've already made a million times that night, I find the wildly varied and inconsistent ways of doing things refreshing. Btw, just the thought of making my own Monk Surprise Table in Excel, converting the percentages into a "X in 12" like progression sounds like a fun time to me, haha. [/QUOTE]
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How has D&D changed over the decades?
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