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How has D&D changed over the decades?
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<blockquote data-quote="Hussar" data-source="post: 8591647" data-attributes="member: 22779"><p>I’m going to disagree here. Bespoke mechanics by their nature are more specific. They do what they do very well but don’t extrapolate very well. And of course as the system expands, bespoke mechanics become harder and harder to get to work with other mechanics. </p><p></p><p>Thus initiative. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But then you have things like thieves skills which use percentiles. But finding secret doors uses d6. So which system should I use to find a secret bottom in a chest? What if that false bottom is part of a trap?</p><p></p><p>Can an elf find the false bottom of a chest that’s the trigger for a trap? What die roll do I use? </p><p></p><p>Okay maybe that’s a bad example because you could treat them as separate - the trap and the false bottom. But the point is, the more bespoke mechanics you have the greater the complexity of the system. </p><p></p><p>And inevitably you wind up with diminishing returns.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8591647, member: 22779"] I’m going to disagree here. Bespoke mechanics by their nature are more specific. They do what they do very well but don’t extrapolate very well. And of course as the system expands, bespoke mechanics become harder and harder to get to work with other mechanics. Thus initiative. ;) But then you have things like thieves skills which use percentiles. But finding secret doors uses d6. So which system should I use to find a secret bottom in a chest? What if that false bottom is part of a trap? Can an elf find the false bottom of a chest that’s the trigger for a trap? What die roll do I use? Okay maybe that’s a bad example because you could treat them as separate - the trap and the false bottom. But the point is, the more bespoke mechanics you have the greater the complexity of the system. And inevitably you wind up with diminishing returns. [/QUOTE]
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How has D&D changed over the decades?
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