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How has D&D changed over the decades?
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<blockquote data-quote="overgeeked" data-source="post: 8594815" data-attributes="member: 86653"><p>There you go. Multiple viewpoint characters all engaging with the same continuing story that doesn’t end simply because one character is no longer the viewpoint character.</p><p></p><p>Now, apply that to D&D. The game isn’t about your character. The game is about the group. The story isn’t about your character. The story is about the group’s adventures. The game/story doesn’t end if or when your character dies. It continues on with or without you and your character. But the story is changed in your character’s passing. You as a player can engage with the story of the group and want to see how it plays out...by continuing to play using a different character, something cheesy like a brother or cousin, or a whole new character, or having your dead character raised.</p><p></p><p>But that’s the point, really. It’s not about your character. It’s about the group. </p><p></p><p>I mean, we literally get an example of this in Lord of the Rings. Boromir dies…and suddenly, his brother…with a similar name…suddenly becomes an important character.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8594815, member: 86653"] There you go. Multiple viewpoint characters all engaging with the same continuing story that doesn’t end simply because one character is no longer the viewpoint character. Now, apply that to D&D. The game isn’t about your character. The game is about the group. The story isn’t about your character. The story is about the group’s adventures. The game/story doesn’t end if or when your character dies. It continues on with or without you and your character. But the story is changed in your character’s passing. You as a player can engage with the story of the group and want to see how it plays out...by continuing to play using a different character, something cheesy like a brother or cousin, or a whole new character, or having your dead character raised. But that’s the point, really. It’s not about your character. It’s about the group. I mean, we literally get an example of this in Lord of the Rings. Boromir dies…and suddenly, his brother…with a similar name…suddenly becomes an important character. [/QUOTE]
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Community
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How has D&D changed over the decades?
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