Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8596277" data-attributes="member: 29398"><p>Thing is, it's not that 95% of the players encountered don't like the specpfic kind of drama someone's offering; it's that there's a very large cohort of players out there - maybe even an outright majority of them - who don't really want or like much drama in their D&D <strong>at all</strong>. These would generally-but-not-always include:</p><p></p><p>--- kick-in-the-door players (kill the foe, take its stuff, repeat, little or no further action required or welcomed)</p><p>--- beer-and-pretzel players (drama makes me think and-or makes me uncomfortable, and I ain't here for that)</p><p>--- tactical squad team players (drama is an annoyance; a complication to be excised as it gets in the way of completing the mission)</p><p>--- casual players (drama makes me pay more attention to what's going on than I otherwise want to)</p><p></p><p>Trying to force drama on to these players is usually a waste of effort. Asking or expecting them to generate it themselves, and-or to care about it regardless of its source, is also pointless.</p><p></p><p>When playing with friends, it's likely some of the group will be of this type and some won't, leaving a delicate balancing act for the DM.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8596277, member: 29398"] Thing is, it's not that 95% of the players encountered don't like the specpfic kind of drama someone's offering; it's that there's a very large cohort of players out there - maybe even an outright majority of them - who don't really want or like much drama in their D&D [B]at all[/B]. These would generally-but-not-always include: --- kick-in-the-door players (kill the foe, take its stuff, repeat, little or no further action required or welcomed) --- beer-and-pretzel players (drama makes me think and-or makes me uncomfortable, and I ain't here for that) --- tactical squad team players (drama is an annoyance; a complication to be excised as it gets in the way of completing the mission) --- casual players (drama makes me pay more attention to what's going on than I otherwise want to) Trying to force drama on to these players is usually a waste of effort. Asking or expecting them to generate it themselves, and-or to care about it regardless of its source, is also pointless. When playing with friends, it's likely some of the group will be of this type and some won't, leaving a delicate balancing act for the DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
Top