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How has D&D changed over the decades?
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<blockquote data-quote="Lanefan" data-source="post: 8603657" data-attributes="member: 29398"><p>Indeed; and if my PC is in his hometown or somewhere else he's previously spent a lot of time then the presence of friends or relatives might very well make sense. But if I'm 700 miles from home in a town where pretty much my only friends are the party I'm running with the presence of other friends or relatives is highly unlikely; and IME the latter - being far from home - is a very common situation for adventurers.</p><p></p><p>In fairness, I suspect your character in this case is a little unusual in that he has that wide-ranging order of associates to draw on if needed. It's cool, to be sure; but uncommon in that the reach of adventuring guilds or orders IME doesn't go much beyond their own town and nearly never beyond their own country.</p><p></p><p>Or just sheer random roll, not related to any specific charcter stat or ability but more based on the DM's gut-hunch odds of whether a friend or relative happens to be a) here and b) findable, based on the in-fiction situation at the time.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8603657, member: 29398"] Indeed; and if my PC is in his hometown or somewhere else he's previously spent a lot of time then the presence of friends or relatives might very well make sense. But if I'm 700 miles from home in a town where pretty much my only friends are the party I'm running with the presence of other friends or relatives is highly unlikely; and IME the latter - being far from home - is a very common situation for adventurers. In fairness, I suspect your character in this case is a little unusual in that he has that wide-ranging order of associates to draw on if needed. It's cool, to be sure; but uncommon in that the reach of adventuring guilds or orders IME doesn't go much beyond their own town and nearly never beyond their own country. Or just sheer random roll, not related to any specific charcter stat or ability but more based on the DM's gut-hunch odds of whether a friend or relative happens to be a) here and b) findable, based on the in-fiction situation at the time. [/QUOTE]
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How has D&D changed over the decades?
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