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General Tabletop Discussion
*Dungeons & Dragons
How has D&D changed over the decades?
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<blockquote data-quote="Hussar" data-source="post: 8609411" data-attributes="member: 22779"><p>Yeah, but, man, that's some sheer bloody mindedness. If I had nothing but problem players for the last 40 years, I really, really wouldn't keep playing the same game. I'll certainly cop to some specific tables that I didn't enjoy and I'll absolutely cop to the notion that my lack of enjoyment was my own problem and not an issue with the table, but, even though I've had some tables I didn't enjoy it certainly wasn't the majority and very certainly wasn't all of them.</p><p></p><p>I've walked from five groups that I can recall. The first two were because the DM was just toxic and the players revolted. It wasn't just me leaving the table, the entire group left en masse. The next one I left because a change in the group dynamic brought about by shifting players resulted in a table play style I no longer enjoyed, so, I walked. The next was a fairly short lived 4e group where the DM was completely unprepared to run on a virtual tabletop, typed (this was pre-voice) about 20 words per minute and refused to create any macros. Meaning that every fight (and 4e fights were rarely short) lasted about 3 hours. I lasted about four sessions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> The last group, which I recently walked from, was a result very much like the one before where a change in the group dynamic resulted in a shift in playstyle that I just didn't enjoy. </p><p></p><p>But, at no point would I even consider continuing play if every single group was as toxic as [USER=86653]@overgeeked[/USER] talks about.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8609411, member: 22779"] Yeah, but, man, that's some sheer bloody mindedness. If I had nothing but problem players for the last 40 years, I really, really wouldn't keep playing the same game. I'll certainly cop to some specific tables that I didn't enjoy and I'll absolutely cop to the notion that my lack of enjoyment was my own problem and not an issue with the table, but, even though I've had some tables I didn't enjoy it certainly wasn't the majority and very certainly wasn't all of them. I've walked from five groups that I can recall. The first two were because the DM was just toxic and the players revolted. It wasn't just me leaving the table, the entire group left en masse. The next one I left because a change in the group dynamic brought about by shifting players resulted in a table play style I no longer enjoyed, so, I walked. The next was a fairly short lived 4e group where the DM was completely unprepared to run on a virtual tabletop, typed (this was pre-voice) about 20 words per minute and refused to create any macros. Meaning that every fight (and 4e fights were rarely short) lasted about 3 hours. I lasted about four sessions. :D The last group, which I recently walked from, was a result very much like the one before where a change in the group dynamic resulted in a shift in playstyle that I just didn't enjoy. But, at no point would I even consider continuing play if every single group was as toxic as [USER=86653]@overgeeked[/USER] talks about. [/QUOTE]
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How has D&D changed over the decades?
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