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How has flying affected your games?
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<blockquote data-quote="MostlyHarmless42" data-source="post: 7868721" data-attributes="member: 6845520"><p>And I am telling you that RAW there is no differentiation between different types of trip effects, nor is there a "prone wings" difference. The battle master ability (likely the main one someone would try to cheese here) does work with ranged weapons, and could therefore be a well placed arrow on a wing. Grappling a creature would also cause you to fall as well, so by RAW you would definitely take falling damage. Both only work on large or smaller creatures, albeit spells like ensnaring strike dont have a size restriction. And yes, fly and creatures with the hover trait are unaffected, other than halving their speed drone being prone (though many hover creatures are also immune to prone). Fly is a concentration, so could be lost, but immunity to being knocked out of the sky is literally THE POINT of the hover trait.</p><p></p><p>And yes, falling the dragon <em>is</em> a fun and valid tactic, one my players have used before. But a) it requires the dragon to be in spell/weapon range, and b) creatures tend to be QUITE angry at the poor sap who just caused them such embarrassment. Fire breath to the face and a round of focused attacks a downed player makes, which is more than fair trade for the falling damage and bada** moment of downing a dragon as a player.</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7868721, member: 6845520"] And I am telling you that RAW there is no differentiation between different types of trip effects, nor is there a "prone wings" difference. The battle master ability (likely the main one someone would try to cheese here) does work with ranged weapons, and could therefore be a well placed arrow on a wing. Grappling a creature would also cause you to fall as well, so by RAW you would definitely take falling damage. Both only work on large or smaller creatures, albeit spells like ensnaring strike dont have a size restriction. And yes, fly and creatures with the hover trait are unaffected, other than halving their speed drone being prone (though many hover creatures are also immune to prone). Fly is a concentration, so could be lost, but immunity to being knocked out of the sky is literally THE POINT of the hover trait. And yes, falling the dragon [I]is[/I] a fun and valid tactic, one my players have used before. But a) it requires the dragon to be in spell/weapon range, and b) creatures tend to be QUITE angry at the poor sap who just caused them such embarrassment. Fire breath to the face and a round of focused attacks a downed player makes, which is more than fair trade for the falling damage and bada** moment of downing a dragon as a player. [/QUOTE]
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