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How has your gaming style evolved over the years?
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<blockquote data-quote="JeffB" data-source="post: 6807752" data-attributes="member: 518"><p>What I run and what I prefer are not always the same. My ruleset tastes have changed dramatically, unless we are talking RQ/CoC</p><p></p><p>I enjoy modern abstract narrative story focused games- dungeon world, herowars/quest. Also I know that something like FFG Star Wars would float my boat though it is crunchy.</p><p></p><p>In the Realm of D&D, I have very much become an extremist in the past 5 years or so. In that, I prefer the extremes...very modern like 4e and 13th Age where its a fresh take or going back to my roots of the LBBs or Moldvay/Cook/Marsh or very focused OSR variants like AS&SoH. Its the inbetween stuff....1/2/3/PF/5e where Im just not excited with them as rulesets because they tread so much of the same "play experience" ground. Ill gladly play them, but Im not excited to run them.</p><p></p><p>Where I still remain a grognard/old school is in the fluff and adventure style category. I am more open to the more modern...I dig Eberron and Dark Sun, and Golarion, and even the original Exalted...but The Wilderlands, Oerth, and modern old style like The Haunted Highlands , Thule and Kalamar are much more my thing. I dont like APs and long drawn out Epics/Saving the world, I prefer shorter self contained episodic adventures...The Lost City, Palace of the Silver Princess, Castle Amber, a Kelnore Frontier Fort, Blacktooth Ridge or any number of Gary's adventures.</p><p></p><p>Edit- my style hasnt changed...Im still all about story and exploration of the unknown, not about rules and crunch....but my systems for getting where I want to be have changed alot overall.</p></blockquote><p></p>
[QUOTE="JeffB, post: 6807752, member: 518"] What I run and what I prefer are not always the same. My ruleset tastes have changed dramatically, unless we are talking RQ/CoC I enjoy modern abstract narrative story focused games- dungeon world, herowars/quest. Also I know that something like FFG Star Wars would float my boat though it is crunchy. In the Realm of D&D, I have very much become an extremist in the past 5 years or so. In that, I prefer the extremes...very modern like 4e and 13th Age where its a fresh take or going back to my roots of the LBBs or Moldvay/Cook/Marsh or very focused OSR variants like AS&SoH. Its the inbetween stuff....1/2/3/PF/5e where Im just not excited with them as rulesets because they tread so much of the same "play experience" ground. Ill gladly play them, but Im not excited to run them. Where I still remain a grognard/old school is in the fluff and adventure style category. I am more open to the more modern...I dig Eberron and Dark Sun, and Golarion, and even the original Exalted...but The Wilderlands, Oerth, and modern old style like The Haunted Highlands , Thule and Kalamar are much more my thing. I dont like APs and long drawn out Epics/Saving the world, I prefer shorter self contained episodic adventures...The Lost City, Palace of the Silver Princess, Castle Amber, a Kelnore Frontier Fort, Blacktooth Ridge or any number of Gary's adventures. Edit- my style hasnt changed...Im still all about story and exploration of the unknown, not about rules and crunch....but my systems for getting where I want to be have changed alot overall. [/QUOTE]
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