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How have PCs died in your 4e games?
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<blockquote data-quote="Mephistopheles" data-source="post: 5227190" data-attributes="member: 4460"><p>I see that I didn't quite answer the original question so here is an addendum to my last post.</p><p></p><p>For the game that has seen a few deaths here are the details:</p><p></p><p>1. At level 1, the rogue made a stealth check blunder and was quickly mauled by a pack of undead.</p><p></p><p>2. At level 2, while fighting a young black dragon, the paladin (my character) and bard fought valiantly in melee with ranged assistance from the wizard while the ranger ran around like a headless chicken after picking up a piece of loot from the dragon's meagre hoard. When the party began repositioning to withdraw the dragon responded by blocking the exit: the paladin and bard were unable to get out but the ranger and wizard made a run for it. The ranger was melting from ongoing acid damage and didn't make it far before starting a new career as a puddle, which left the wizard as the sole escapee to tell the tale. Frustratingly we found out after the battle that we had the dragon down to 30 something hit points - we likely would have been victorious if the ranger hadn't gone insane.</p><p></p><p>3. At level 3, while fighting a mixed group of gnolls (I think) that we had separated into two groups, the warlock (my character) was holding off some sort of witch doctor and a couple of his cronies on one front while the warden and barbarian tried to clear out a couple of gnolls on the other side before coming to the aid of my warlock. We were caught a little off guard as there were more gnolls than we had thought at first, but my warlock made a good show of it and probably would have pulled through if he could have held out another round. Having only three players for that session and a composition of one defender and two strikers made for tough going.</p><p></p><p>The other death happened in a session that I missed.</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 5227190, member: 4460"] I see that I didn't quite answer the original question so here is an addendum to my last post. For the game that has seen a few deaths here are the details: 1. At level 1, the rogue made a stealth check blunder and was quickly mauled by a pack of undead. 2. At level 2, while fighting a young black dragon, the paladin (my character) and bard fought valiantly in melee with ranged assistance from the wizard while the ranger ran around like a headless chicken after picking up a piece of loot from the dragon's meagre hoard. When the party began repositioning to withdraw the dragon responded by blocking the exit: the paladin and bard were unable to get out but the ranger and wizard made a run for it. The ranger was melting from ongoing acid damage and didn't make it far before starting a new career as a puddle, which left the wizard as the sole escapee to tell the tale. Frustratingly we found out after the battle that we had the dragon down to 30 something hit points - we likely would have been victorious if the ranger hadn't gone insane. 3. At level 3, while fighting a mixed group of gnolls (I think) that we had separated into two groups, the warlock (my character) was holding off some sort of witch doctor and a couple of his cronies on one front while the warden and barbarian tried to clear out a couple of gnolls on the other side before coming to the aid of my warlock. We were caught a little off guard as there were more gnolls than we had thought at first, but my warlock made a good show of it and probably would have pulled through if he could have held out another round. Having only three players for that session and a composition of one defender and two strikers made for tough going. The other death happened in a session that I missed. [/QUOTE]
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