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How have PCs died in your 4e games?
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<blockquote data-quote="ExploderWizard" data-source="post: 5227485" data-attributes="member: 66434"><p>So far in the campaign there have been 2 character deaths. Both have been the result of poor or rash decision making by the player. </p><p> </p><p>#1 was an over-eager, roided up half orc barbarian (level 1). The party was doing some scouting in the woods and encountered a wandering gnoll hunting party. The half orc won initiative and charged headlong into a line of 4 gnoll spearmen. The gnolls got to act before the rest of the party. </p><p>Half-orc kebobs all around. The rest of the PC's did win the engagement though. </p><p> </p><p>#2 happened just last session. It was series of unfortunate events, in that one player didn't show up and another two were running late so the three that were there opted to begin anyhow. </p><p> </p><p>The three: dwarven paladin (level 4 dead dwarf walking), human ranger (5th level), and gnome bard (5th level) . Just after we began the rogue's player shows up (human rogue 4) and joins the group. </p><p> </p><p>The PC's were investigating a narrow tunnel that led into a larger cave. The entrance to the cave was warded by 3 shriekers (fungi minions) that started their yapping as the party approached. This alerted 4 violet fungi further back in the cave to intruders/ a meal. The fungi were slow (move 2) but had 4 tentacle attacks at reach 2 each. The attacks dealt 5 poison damage each w/ ongoing 3 (The ongoing was small but DID stack!!) One save wiped it all out though. </p><p> </p><p>The dwarf decided to charge forth and lay about him with his mighty mordenkrad. He soon found himself beset by 3 of the 4 vile fungi which launched 12 attacks attacks at him! 9 hits took him down to a single hit point. He had run around a bend far ahead and out of LOS of the bard who would have to double move and suffer 3 OA's to try a heal. The dwarf dropped dead at the beginning of his next turn. </p><p> </p><p>About that time, the dragonborn pally player shows up and joins the action. Both he AND the ranger have items with resist poison 5 making them immune to all damage from the fungi. We all laugh as they realize this. </p><p> </p><p>Haste makes waste (and can waste you).</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5227485, member: 66434"] So far in the campaign there have been 2 character deaths. Both have been the result of poor or rash decision making by the player. #1 was an over-eager, roided up half orc barbarian (level 1). The party was doing some scouting in the woods and encountered a wandering gnoll hunting party. The half orc won initiative and charged headlong into a line of 4 gnoll spearmen. The gnolls got to act before the rest of the party. Half-orc kebobs all around. The rest of the PC's did win the engagement though. #2 happened just last session. It was series of unfortunate events, in that one player didn't show up and another two were running late so the three that were there opted to begin anyhow. The three: dwarven paladin (level 4 dead dwarf walking), human ranger (5th level), and gnome bard (5th level) . Just after we began the rogue's player shows up (human rogue 4) and joins the group. The PC's were investigating a narrow tunnel that led into a larger cave. The entrance to the cave was warded by 3 shriekers (fungi minions) that started their yapping as the party approached. This alerted 4 violet fungi further back in the cave to intruders/ a meal. The fungi were slow (move 2) but had 4 tentacle attacks at reach 2 each. The attacks dealt 5 poison damage each w/ ongoing 3 (The ongoing was small but DID stack!!) One save wiped it all out though. The dwarf decided to charge forth and lay about him with his mighty mordenkrad. He soon found himself beset by 3 of the 4 vile fungi which launched 12 attacks attacks at him! 9 hits took him down to a single hit point. He had run around a bend far ahead and out of LOS of the bard who would have to double move and suffer 3 OA's to try a heal. The dwarf dropped dead at the beginning of his next turn. About that time, the dragonborn pally player shows up and joins the action. Both he AND the ranger have items with resist poison 5 making them immune to all damage from the fungi. We all laugh as they realize this. Haste makes waste (and can waste you). [/QUOTE]
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