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How have PCs died in your 4e games?
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<blockquote data-quote="Smoke Jaguar" data-source="post: 5231507" data-attributes="member: 91252"><p>And it is done... My first PC was killed last night.</p><p> </p><p>He was a pretty good sport and we all laughed. It was right at the end of the night. The party set off the water filling room trap that comes out of the giant face on the wall. There were a couple rat swarms in the room. 1 PC was working on the face, 1 PC at one of the doors, and 3 PC's were trying to kill the rat swarms. The room fill up entirely so everybody was underwater. One PC's had failed his swim check so he had been underwater for one more round than everybody else. The door had been cracked open and water was pouring out. He had one last swim check to make to swim up for air because not all the water had gone out. On his roll he threw a natural 1. We all agreed that would be the death of him.</p><p> </p><p>This is where my question. The book says that they have 3 chances on saving throws. In PH1, it states: lower than 10, you slip one step closer; 10-19, no change; 20 or higher, spend a healing surge (basically live and be knocked out). It doesn't say what state you are supposed to add with the roll. </p><p> </p><p>On his third attempt at a saving throw, he rolled a natural 1 again. I looked at him straight faced and simply said, "You just died..." I think that we were all in a little shock because we didn't think it would happen.</p><p> </p><p>(Fun tid bit, for those that have read my troubles about big brother and little brother. This was big brother that died. As a matter of fact, younger brother teleported into the middle of a bunch of hobgoblins and they reduced him to zero but he made his saving throws. Almost two deaths in one night. And NO I wasn't picking on them.)</p></blockquote><p></p>
[QUOTE="Smoke Jaguar, post: 5231507, member: 91252"] And it is done... My first PC was killed last night. He was a pretty good sport and we all laughed. It was right at the end of the night. The party set off the water filling room trap that comes out of the giant face on the wall. There were a couple rat swarms in the room. 1 PC was working on the face, 1 PC at one of the doors, and 3 PC's were trying to kill the rat swarms. The room fill up entirely so everybody was underwater. One PC's had failed his swim check so he had been underwater for one more round than everybody else. The door had been cracked open and water was pouring out. He had one last swim check to make to swim up for air because not all the water had gone out. On his roll he threw a natural 1. We all agreed that would be the death of him. This is where my question. The book says that they have 3 chances on saving throws. In PH1, it states: lower than 10, you slip one step closer; 10-19, no change; 20 or higher, spend a healing surge (basically live and be knocked out). It doesn't say what state you are supposed to add with the roll. On his third attempt at a saving throw, he rolled a natural 1 again. I looked at him straight faced and simply said, "You just died..." I think that we were all in a little shock because we didn't think it would happen. (Fun tid bit, for those that have read my troubles about big brother and little brother. This was big brother that died. As a matter of fact, younger brother teleported into the middle of a bunch of hobgoblins and they reduced him to zero but he made his saving throws. Almost two deaths in one night. And NO I wasn't picking on them.) [/QUOTE]
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