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How Have You Houseruled Wizards in 3.x to Be the Masters of the Universe Once Again?
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<blockquote data-quote="Sylrae" data-source="post: 4515752" data-attributes="member: 48520"><p>Quick Thoughts/Revision to my last post. </p><p></p><p> - Damage on spells seems to be the same as it was in 2e. fireball still has the same damage cap. (Admittedly there were some higher ones in 2e, but I'm just saying that the damage ratio is very similar.)</p><p> - Hit points dont increase as much in 2e, thats true. After level 10, in 2e you get a flat 33.3~% of your max on the dice, rounded down, with no con bonus. That does make the lower level spells not scale nearly as much as they used to. you could still do hit points that way if you really want to though, just make sure you adjust monster hp as well.</p><p> - 2e spells do hit point damage instead of ability score damage. you may well be already accounting for this.</p></blockquote><p></p>
[QUOTE="Sylrae, post: 4515752, member: 48520"] Quick Thoughts/Revision to my last post. - Damage on spells seems to be the same as it was in 2e. fireball still has the same damage cap. (Admittedly there were some higher ones in 2e, but I'm just saying that the damage ratio is very similar.) - Hit points dont increase as much in 2e, thats true. After level 10, in 2e you get a flat 33.3~% of your max on the dice, rounded down, with no con bonus. That does make the lower level spells not scale nearly as much as they used to. you could still do hit points that way if you really want to though, just make sure you adjust monster hp as well. - 2e spells do hit point damage instead of ability score damage. you may well be already accounting for this. [/QUOTE]
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How Have You Houseruled Wizards in 3.x to Be the Masters of the Universe Once Again?
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