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General Tabletop Discussion
*Pathfinder & Starfinder
How have you used terrain to make combat more tactically interesting & exciting?
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<blockquote data-quote="chaotix42" data-source="post: 4668020" data-attributes="member: 40530"><p>Here are some pics of the map I used for my sewer encounter. The PCs began the encounter on the catwalk by the broken bridge, ready to exit the area but yet to cross. Two Heralds of Tiamat are persuing the PCs, an adult black dragon and an adult green. The black surfaced right next to the PCs and hit them with his breath weapon while the green flew in from the southeast along the canal. The PCs fought all across the map, doing their best to lay low two solo opponents.</p><p> </p><p><a href="http://img510.imageshack.us/my.php?image=map1fd1.png" target="_blank"><img src="http://img510.imageshack.us/img510/3590/map1fd1.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p> </p><p>The room on the east side of the map contained the volatile boiler, mounted on the west wall. When the PCs blew it up I erased it and caved in the adjacent wall, turning the new area into difficult terrain that granted concealment. When the green dragon flew through the opening he triggered a collapse and I colored in a few spaces a bit darker - those granted total concealment. </p><p> </p><p><a href="http://img11.imageshack.us/my.php?image=map2lu6.png" target="_blank"><img src="http://img11.imageshack.us/img11/4060/map2lu6.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p> </p><p>Here you can better see the portcullises and the nearby levers that controlled them. I didn't bother to draw in broken portcullises - we all remembered where they were. I suppose I could have put down a few twisted bars. </p><p> </p><p><a href="http://img205.imageshack.us/my.php?image=map3qq4.png" target="_blank"><img src="http://img205.imageshack.us/img205/883/map3qq4.th.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p> </p><p>Here you can see the one remaining barrel. The western dead end contained three barrels, while the one to south had a happy little friend which was thrown at the two dragons near the end of the fight. </p><p> </p><p>You can see the spaces with pipes in them - those little clusters of black widgets. As with the portcullises I didn't bother to draw in the clouds of steam once the pipes were destroyed. Probably should have but we remembered - the fight was moving around so much they didn't matter for too long anyway.</p></blockquote><p></p>
[QUOTE="chaotix42, post: 4668020, member: 40530"] Here are some pics of the map I used for my sewer encounter. The PCs began the encounter on the catwalk by the broken bridge, ready to exit the area but yet to cross. Two Heralds of Tiamat are persuing the PCs, an adult black dragon and an adult green. The black surfaced right next to the PCs and hit them with his breath weapon while the green flew in from the southeast along the canal. The PCs fought all across the map, doing their best to lay low two solo opponents. [URL="http://img510.imageshack.us/my.php?image=map1fd1.png"][IMG]http://img510.imageshack.us/img510/3590/map1fd1.th.png[/IMG][/URL] The room on the east side of the map contained the volatile boiler, mounted on the west wall. When the PCs blew it up I erased it and caved in the adjacent wall, turning the new area into difficult terrain that granted concealment. When the green dragon flew through the opening he triggered a collapse and I colored in a few spaces a bit darker - those granted total concealment. [URL="http://img11.imageshack.us/my.php?image=map2lu6.png"][IMG]http://img11.imageshack.us/img11/4060/map2lu6.th.png[/IMG][/URL] Here you can better see the portcullises and the nearby levers that controlled them. I didn't bother to draw in broken portcullises - we all remembered where they were. I suppose I could have put down a few twisted bars. [URL="http://img205.imageshack.us/my.php?image=map3qq4.png"][IMG]http://img205.imageshack.us/img205/883/map3qq4.th.png[/IMG][/URL] Here you can see the one remaining barrel. The western dead end contained three barrels, while the one to south had a happy little friend which was thrown at the two dragons near the end of the fight. You can see the spaces with pipes in them - those little clusters of black widgets. As with the portcullises I didn't bother to draw in the clouds of steam once the pipes were destroyed. Probably should have but we remembered - the fight was moving around so much they didn't matter for too long anyway. [/QUOTE]
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