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How heroic should a PC be?
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<blockquote data-quote="justanobody" data-source="post: 4535933" data-attributes="member: 70778"><p>One who adventures vs one that stays home gets greater advantages to be a hero through the trials he goes through. Those strengths gained are what allows him by that one choice to be better than average by not just sitting at home. He gains greater strengths in knowledge, in courage, and in other things that are keyworded but I don't want to confuse stats with ideas...and those things gained by NOT being the one that stays home to tend the fields is what gives his the ability to be a hero. There may be people with greater strength that do not go out and do the things he does, maybe greater wisdom, or smarter. There could easily be people of common nature that are stronger of body, and better social graces, or even more nimble.</p><p></p><p>These things alone do not make one a hero, but his actions and the things he learns from them, and how he uses that knowledge gained from him that makes him rise above the common man to the stature of a hero.</p><p></p><p>The stats could be poor in several aspects and this adventure to become a hero can easily dwarf common men of better stats through his action for and towards others.</p><p></p><p>AKA...you don't need an optimized character to have a heroic one. A hero is a story element and not one that any statistic could/should create within the game.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4535933, member: 70778"] One who adventures vs one that stays home gets greater advantages to be a hero through the trials he goes through. Those strengths gained are what allows him by that one choice to be better than average by not just sitting at home. He gains greater strengths in knowledge, in courage, and in other things that are keyworded but I don't want to confuse stats with ideas...and those things gained by NOT being the one that stays home to tend the fields is what gives his the ability to be a hero. There may be people with greater strength that do not go out and do the things he does, maybe greater wisdom, or smarter. There could easily be people of common nature that are stronger of body, and better social graces, or even more nimble. These things alone do not make one a hero, but his actions and the things he learns from them, and how he uses that knowledge gained from him that makes him rise above the common man to the stature of a hero. The stats could be poor in several aspects and this adventure to become a hero can easily dwarf common men of better stats through his action for and towards others. AKA...you don't need an optimized character to have a heroic one. A hero is a story element and not one that any statistic could/should create within the game. [/QUOTE]
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