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General Tabletop Discussion
*Pathfinder & Starfinder
How High Level Should the Core Book Go?
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<blockquote data-quote="Mokona" data-source="post: 5812225" data-attributes="member: 24891"><p>From the core rules fundamentals, the game should be designed to naturally support thirty (30) levels of play. This means that rules for levels 1-30 should be released at the launch of <strong>Dungeons & Dragons</strong> 5th Edition.</p><p></p><p>If, because of space & page count considerations, they don't have room for all 30 levels in the <em>Player's Handbook</em> then I'd be comfortable with as few as ten (10) levels in the primary Core Rulebook I (maybe even as narrow as levels 1-5). The remainder would need to be available immediately in a second supplement to <strong>D&D</strong> Next.</p><p></p><p>I think 4e made a mistake breaking up levels 1-30 into three groups. I have said elsewhere that I do not think heroic and paragon should be different because I don't think heroic should be defined as "local" heroes. Either 1-20 as standard heroic and 30+ as epic or 1-15 as standard heroic and 16-30 as epic would both work fine. I'd like 15 levels of non-wuxia, non-superhero levels for players like myself and levels 16+ for players that desire a wuxia/superhero powerful scale.</p><p></p><p>AD&D 2e kits were cool. Don't hide fun, flavorful mechanics as paragon paths starting at the <a href="http://5eworld.blogspot.com/2012/01/our-levels-go-to-eleven.html" target="_blank">last level I play</a> (in any given campaign).</p></blockquote><p></p>
[QUOTE="Mokona, post: 5812225, member: 24891"] From the core rules fundamentals, the game should be designed to naturally support thirty (30) levels of play. This means that rules for levels 1-30 should be released at the launch of [B]Dungeons & Dragons[/B] 5th Edition. If, because of space & page count considerations, they don't have room for all 30 levels in the [I]Player's Handbook[/I] then I'd be comfortable with as few as ten (10) levels in the primary Core Rulebook I (maybe even as narrow as levels 1-5). The remainder would need to be available immediately in a second supplement to [B]D&D[/B] Next. I think 4e made a mistake breaking up levels 1-30 into three groups. I have said elsewhere that I do not think heroic and paragon should be different because I don't think heroic should be defined as "local" heroes. Either 1-20 as standard heroic and 30+ as epic or 1-15 as standard heroic and 16-30 as epic would both work fine. I'd like 15 levels of non-wuxia, non-superhero levels for players like myself and levels 16+ for players that desire a wuxia/superhero powerful scale. AD&D 2e kits were cool. Don't hide fun, flavorful mechanics as paragon paths starting at the [URL="http://5eworld.blogspot.com/2012/01/our-levels-go-to-eleven.html"]last level I play[/URL] (in any given campaign). [/QUOTE]
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How High Level Should the Core Book Go?
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