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How Hit Points Ruin SoD
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<blockquote data-quote="Tequila Sunrise" data-source="post: 4826866" data-attributes="member: 40398"><p>(<strong>S</strong>uspension <strong>o</strong>f <strong>D</strong>isbelief)</p><p>This story is about 4e, but it applies to just about any game that uses HP. I was playing a warlord in an Eberron dungeon. During a fight, the avenger gets hit with an ice lance thing, making him bloodied. The DM describes the hit as the ice lance impaling his chest. On my next action I use Inspiring Word to heal him, with role play something like "Tough it out buddy, you've seen worse! Put some ice on it, you'll be fine!"</p><p>Can DMs describe non-fatal hits as purely near-hits and flesh wounds? Sure. Can falls into lava rivers be described as last second handholds? Usually. Can we think of creative reasons why undead take extra damage from positive/radiant attacks that hit according to the rules, but don't hit in-game? Yeah.</p><p>But ya know what? Every DM I've ever played with [including myself], in the heat of a tense battle, has a tendency at least once in a while to describe hits as <strong>hits</strong>. This often leads to patently absurd situations where my brain trips head-over-heels, gets up and then says "Oh yeah, this just some doofy game."</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 4826866, member: 40398"] ([b]S[/b]uspension [b]o[/b]f [b]D[/b]isbelief) This story is about 4e, but it applies to just about any game that uses HP. I was playing a warlord in an Eberron dungeon. During a fight, the avenger gets hit with an ice lance thing, making him bloodied. The DM describes the hit as the ice lance impaling his chest. On my next action I use Inspiring Word to heal him, with role play something like "Tough it out buddy, you've seen worse! Put some ice on it, you'll be fine!" Can DMs describe non-fatal hits as purely near-hits and flesh wounds? Sure. Can falls into lava rivers be described as last second handholds? Usually. Can we think of creative reasons why undead take extra damage from positive/radiant attacks that hit according to the rules, but don't hit in-game? Yeah. But ya know what? Every DM I've ever played with [including myself], in the heat of a tense battle, has a tendency at least once in a while to describe hits as [b]hits[/b]. This often leads to patently absurd situations where my brain trips head-over-heels, gets up and then says "Oh yeah, this just some doofy game." [/QUOTE]
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