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General Tabletop Discussion
*Pathfinder & Starfinder
How I Broke Up With Item Dependence and Bad Math
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<blockquote data-quote="Irda Ranger" data-source="post: 4710603" data-attributes="member: 1003"><p>A bit, but it's not too bad. Consider that:</p><p>1) You get more HP every level.</p><p>2) Skills and feats improve in some respect every other level.</p><p>3) You get new, higher-level powers fairly regularly.</p><p>4) (Another house rule is that magic items act if they're the same level you are, so they "level up" too, which means that ...) Your gear unlocks new abilities at independent intervals.</p><p></p><p>So while there's definitely a jump at 11th and 21st level (when most powers get a [W] bump) there's a lot of other stuff going on too that smooths it out.</p><p></p><p>But yeah, <em>The Lord of the Rings</em> is my favorite argument in favor of this approach. How else can you have a 20th level Wizard, a 10th level Ranger and Warlord, two 7th level Fighters and four 1st level halflings all adventuring together? That would just be flat-out impossible in RAW D&D. RAW D&D only really supports <em>A-Team / Mission: Impossible</em> scenarios where you've got a group of similarly-skilled individuals.</p><p></p><p></p><p>UPDATE EDIT: Actually, I'm trying to think of a good fantasy example where everyone's the same level and I'm blanking. Maybe they're all just copying LotR, but with the few exceptions where a couple 'kids' go off by themselves there's usually a mix of levels/experience.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4710603, member: 1003"] A bit, but it's not too bad. Consider that: 1) You get more HP every level. 2) Skills and feats improve in some respect every other level. 3) You get new, higher-level powers fairly regularly. 4) (Another house rule is that magic items act if they're the same level you are, so they "level up" too, which means that ...) Your gear unlocks new abilities at independent intervals. So while there's definitely a jump at 11th and 21st level (when most powers get a [W] bump) there's a lot of other stuff going on too that smooths it out. But yeah, [I]The Lord of the Rings[/I] is my favorite argument in favor of this approach. How else can you have a 20th level Wizard, a 10th level Ranger and Warlord, two 7th level Fighters and four 1st level halflings all adventuring together? That would just be flat-out impossible in RAW D&D. RAW D&D only really supports [I]A-Team / Mission: Impossible[/I] scenarios where you've got a group of similarly-skilled individuals. UPDATE EDIT: Actually, I'm trying to think of a good fantasy example where everyone's the same level and I'm blanking. Maybe they're all just copying LotR, but with the few exceptions where a couple 'kids' go off by themselves there's usually a mix of levels/experience. [/QUOTE]
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How I Broke Up With Item Dependence and Bad Math
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