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How I Learned To Stop Worrying About Game Prep
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<blockquote data-quote="Von Ether" data-source="post: 7720846" data-attributes="member: 15582"><p>One of my favorite memories of using Fate was during our FLGS's board game night. Three people approached me and asked about RPGs. I said that if they bought the $5 FAE and two dice (d6s), I'd run a game for a couple of hours. </p><p></p><p>Based on their characters, a cop and a modern day wizard, I soon had them waking up from cryo-pods and discovering they had been put in stasis just before some sort of necro-robot apocalypse ended the world as we knew it. They were fascinated with questions of what and how it had happened. So was I (I didn't have the answers either.) If I hadn't already been booked up, I would have started a new campaign right there. </p><p></p><p>And, yep, we made PC in less than 20 minutes and wrapped up the game in two hours. </p><p></p><p>For me, the <em> <a href="http://www.evilhat.com/home/fate-freeport-companion/" target="_blank">Fate Freeport Companion</a></em>, is my favorite implementation using D&D attributes instead of FAE's method of Approaches and covering the bases for races, magic and Freeport monsters.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 7720846, member: 15582"] One of my favorite memories of using Fate was during our FLGS's board game night. Three people approached me and asked about RPGs. I said that if they bought the $5 FAE and two dice (d6s), I'd run a game for a couple of hours. Based on their characters, a cop and a modern day wizard, I soon had them waking up from cryo-pods and discovering they had been put in stasis just before some sort of necro-robot apocalypse ended the world as we knew it. They were fascinated with questions of what and how it had happened. So was I (I didn't have the answers either.) If I hadn't already been booked up, I would have started a new campaign right there. And, yep, we made PC in less than 20 minutes and wrapped up the game in two hours. For me, the [I] [url=http://www.evilhat.com/home/fate-freeport-companion/]Fate Freeport Companion[/url][/I], is my favorite implementation using D&D attributes instead of FAE's method of Approaches and covering the bases for races, magic and Freeport monsters. [/QUOTE]
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