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How I Learned To Stop Worrying About Game Prep
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<blockquote data-quote="Celebrim" data-source="post: 7720960" data-attributes="member: 4937"><p>I still have a hard time believing that without preparation you can achieve better than the gaming equivalent of the TV series 'Lost'. Compelling and fun at first, but falls apart as soon as you have to explain anything or try to finish the story arcs and mysteries that you've begun. No team of writers without a story arc well plotted out to begin with, have in the history of television ever managed to do something like Babylon 5. Usually, the lack of preparation on there part causes the series to fall apart before the end of the first season - just as soon as you get past the six episodes that were part of the original show's pitch - regardless of how tremendously the show began. </p><p></p><p>I'm not say it is impossible, it's just inconceivable to me. I've only a limited experience with other DMs, but I've never seen anyone pull off a no preparation campaign and rarely even a no preparation session. My sense is that the duration of most games is under a dozen sessions, and as such the duration both contributes to the sense that no preparation works, as well as being a consequence of the no preparation itself.</p><p></p><p>Or course, I could be totally wrong and this is just something outside of my experience. But while I have some idea how you improvise, because I have to do that all the time, I have no idea how you improvise without preparation.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7720960, member: 4937"] I still have a hard time believing that without preparation you can achieve better than the gaming equivalent of the TV series 'Lost'. Compelling and fun at first, but falls apart as soon as you have to explain anything or try to finish the story arcs and mysteries that you've begun. No team of writers without a story arc well plotted out to begin with, have in the history of television ever managed to do something like Babylon 5. Usually, the lack of preparation on there part causes the series to fall apart before the end of the first season - just as soon as you get past the six episodes that were part of the original show's pitch - regardless of how tremendously the show began. I'm not say it is impossible, it's just inconceivable to me. I've only a limited experience with other DMs, but I've never seen anyone pull off a no preparation campaign and rarely even a no preparation session. My sense is that the duration of most games is under a dozen sessions, and as such the duration both contributes to the sense that no preparation works, as well as being a consequence of the no preparation itself. Or course, I could be totally wrong and this is just something outside of my experience. But while I have some idea how you improvise, because I have to do that all the time, I have no idea how you improvise without preparation. [/QUOTE]
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