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How I Learned To Stop Worrying About Game Prep
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<blockquote data-quote="Arilyn" data-source="post: 7720984" data-attributes="member: 6816042"><p>I think maybe a mix might be the best route. For example, you wing a session of FATE and some awesome ideas come up at the table, so you take those threads and do serious prep for your next session. Another time, with the same group, you don't have any prep, but you know the characters, and their hooks, and can run with it as Cam Banks suggested.</p><p></p><p>And then there's Dungeonworld, which highly recommends minimal prep. We have had great success with this game, and other Apocalypse Engine rpgs, but haven't played them enough to state for sure that it always works.</p><p></p><p>As with many things, it is a way to play, which will not appeal to everyone, but is worth trying. And, if you can get comfortable with little or no prep, it's invaluable when everyone is in the mood for role playing but no one is ready.</p></blockquote><p></p>
[QUOTE="Arilyn, post: 7720984, member: 6816042"] I think maybe a mix might be the best route. For example, you wing a session of FATE and some awesome ideas come up at the table, so you take those threads and do serious prep for your next session. Another time, with the same group, you don't have any prep, but you know the characters, and their hooks, and can run with it as Cam Banks suggested. And then there's Dungeonworld, which highly recommends minimal prep. We have had great success with this game, and other Apocalypse Engine rpgs, but haven't played them enough to state for sure that it always works. As with many things, it is a way to play, which will not appeal to everyone, but is worth trying. And, if you can get comfortable with little or no prep, it's invaluable when everyone is in the mood for role playing but no one is ready. [/QUOTE]
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