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How I Learned To Stop Worrying About Game Prep
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<blockquote data-quote="pemerton" data-source="post: 7722108" data-attributes="member: 42582"><p>[MENTION=85870]innerdude[/MENTION]</p><p></p><p>Your posts are interesting. My experience with theatre is pretty minimal, so I can't comment on your characterisation of a director's role and duties.</p><p></p><p>When it comes to GMing, I think what's very important is a sense of story/drama - as in, what would be fun/interesting/exciting here, now? - and some sort of ability to modulate this in response to player signals.</p><p></p><p>I think that second bit is perhaps more important than the first. In my experience, even fairly mediocre GMing can produce a reasonably enjoyable RPGing session if the GM leaves room for the players to do their stuff in relation to the (mediocre) content and situations the GM is providing. What (in my experience) tends to go wrong with mediocre GMing is when the GM tries to assert control, bumps into contradictory preferences from the players, and keeps going.</p><p></p><p>No amount of prep is going to save that game.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7722108, member: 42582"] [MENTION=85870]innerdude[/MENTION] Your posts are interesting. My experience with theatre is pretty minimal, so I can't comment on your characterisation of a director's role and duties. When it comes to GMing, I think what's very important is a sense of story/drama - as in, what would be fun/interesting/exciting here, now? - and some sort of ability to modulate this in response to player signals. I think that second bit is perhaps more important than the first. In my experience, even fairly mediocre GMing can produce a reasonably enjoyable RPGing session if the GM leaves room for the players to do their stuff in relation to the (mediocre) content and situations the GM is providing. What (in my experience) tends to go wrong with mediocre GMing is when the GM tries to assert control, bumps into contradictory preferences from the players, and keeps going. No amount of prep is going to save that game. [/QUOTE]
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