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General Tabletop Discussion
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How I think HoTDQ should of been handled.
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<blockquote data-quote="aramis erak" data-source="post: 6492974" data-attributes="member: 6779310"><p>Real world currency having negative value - well, in 1925, having Tsar's Rubles could get you killed, and couldn't buy you bread or beer... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>as for the novels, no, they didn't bankrupt TSR. They're part of what kept TSR from going totally under. The internal issues with the Blumes and later the Lorraine Williams & Dille Family Trust issues {including bad capital extractions (like Lorraine ordering TSR to take a disadvantageous license for Buck Rogers, produce a game, and basically sell it at a net loss...), and requiring the game be based upon the comic rather than upon the more recent TV show...}.</p><p></p><p>Ryan Dancey tells it better than I can: <a href="http://insaneangel.com/insaneangel/RPG/Dancey.html" target="_blank">http://insaneangel.com/insaneangel/RPG/Dancey.html</a></p><p> A brief quote or two, however, from that page:</p><p></p><p>"And I read the details of the Random House distribution agreement; an agreement that TSR had used to support a failing business and hide the fact that TSR was rotten at the core."</p><p></p><p>and</p><p></p><p>"I know now what killed TSR. It wasn't trading card games. It wasn't Dragon Dice. It wasn't the success of other companies. It was a near total inability to listen to its customers, hear what they were saying, and make changes to make those customers happy. TSR died because it was deaf."</p><p></p><p>Note that Dancey was WotC's "fixit now!" guy for TSR in the acquisition.</p><p></p><p>Even under HasBro, WotC still is listening. They're doing what Pre-WotC TSR never did - actually listening to the data.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6492974, member: 6779310"] Real world currency having negative value - well, in 1925, having Tsar's Rubles could get you killed, and couldn't buy you bread or beer... ;) as for the novels, no, they didn't bankrupt TSR. They're part of what kept TSR from going totally under. The internal issues with the Blumes and later the Lorraine Williams & Dille Family Trust issues {including bad capital extractions (like Lorraine ordering TSR to take a disadvantageous license for Buck Rogers, produce a game, and basically sell it at a net loss...), and requiring the game be based upon the comic rather than upon the more recent TV show...}. Ryan Dancey tells it better than I can: [url]http://insaneangel.com/insaneangel/RPG/Dancey.html[/url] A brief quote or two, however, from that page: "And I read the details of the Random House distribution agreement; an agreement that TSR had used to support a failing business and hide the fact that TSR was rotten at the core." and "I know now what killed TSR. It wasn't trading card games. It wasn't Dragon Dice. It wasn't the success of other companies. It was a near total inability to listen to its customers, hear what they were saying, and make changes to make those customers happy. TSR died because it was deaf." Note that Dancey was WotC's "fixit now!" guy for TSR in the acquisition. Even under HasBro, WotC still is listening. They're doing what Pre-WotC TSR never did - actually listening to the data. [/QUOTE]
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How I think HoTDQ should of been handled.
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