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General Tabletop Discussion
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How I think HoTDQ should of been handled.
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<blockquote data-quote="Laeknir" data-source="post: 6493342" data-attributes="member: 33994"><p>Actually, I've heard about this "moving away from god-centric stories, back to local, mortal stories" thing. It was in one of the Wotc Forgotten Realms panels at Gencon, back when they were talking about diminishing most of the 4E Realms changes or at least minimizing them. It was a promise more by the people in charge at WotC than Greenwood, but both Salvatore and Greenwood were firmly behind the idea.</p><p></p><p>But hey, promises about the Realms have worn very thin. Everything Realmsy in the past few years (e.g., the Sundering novels, Murder in BG, this adventure) have ALL focused on deity-centric motivations pretty heavily. So, you know, those promises.</p><p></p><p>Truly though, what can we actually expect from a setting that has been nuked over not just once but twice? It's pretty amusing that a mismatched patchwork everything-in-the-kitchen-sink setting is still trying to promise things to its former fans, and people are still buying it.</p><p></p><p>I just wish WotC would show a tad more creativity than dusting off yet another old thing from the old days, putting a few new bows and bells on it, and selling something repackaged.</p></blockquote><p></p>
[QUOTE="Laeknir, post: 6493342, member: 33994"] Actually, I've heard about this "moving away from god-centric stories, back to local, mortal stories" thing. It was in one of the Wotc Forgotten Realms panels at Gencon, back when they were talking about diminishing most of the 4E Realms changes or at least minimizing them. It was a promise more by the people in charge at WotC than Greenwood, but both Salvatore and Greenwood were firmly behind the idea. But hey, promises about the Realms have worn very thin. Everything Realmsy in the past few years (e.g., the Sundering novels, Murder in BG, this adventure) have ALL focused on deity-centric motivations pretty heavily. So, you know, those promises. Truly though, what can we actually expect from a setting that has been nuked over not just once but twice? It's pretty amusing that a mismatched patchwork everything-in-the-kitchen-sink setting is still trying to promise things to its former fans, and people are still buying it. I just wish WotC would show a tad more creativity than dusting off yet another old thing from the old days, putting a few new bows and bells on it, and selling something repackaged. [/QUOTE]
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How I think HoTDQ should of been handled.
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