Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
How I would do 6E.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zardnaar" data-source="post: 9837565" data-attributes="member: 6716779"><p>So this is a how I would do 6E thread. An actual 6E not a revision of 5.5. That might be a 5.75 thread. </p><p></p><p> I woukd use the 5E engine. Perhaps with a stretched bounded accuracy going to +6 to +11. Why reinvent the wheel? Everything else would be up for consideration.</p><p></p><p> Basically I woukdld survey for certain things. Hard decisions need to be made and some have to be done early. Eg game engine and complexity level.</p><p></p><p>Question 1. Complexity level. </p><p> This is self explanatory. B/X is a 1 or 2, 3.5 and 4E are an 8 or 9. Clearly explain the difference and pros and cons of both. </p><p></p><p>Question 2. Should D&D be a 10 level game (at launch). Magic would top out at 5th level spells. CR 20 would be the new toughest monsters. Otherwise 20 levels.</p><p></p><p>3. Archetypes. Should they stay or go? Partly related to 1. </p><p></p><p> 4. Some spell effects would be revised or go away. Simulacrum and wish get revised. True polymorphism, shadechange go away. </p><p></p><p>5. Hit point and damage totals. Point out that 5.5 characters might deal lots of damage but monsters have bloated HP. </p><p></p><p>6. Poll for nasty effects using energy drain as an example. I wouldnt bring back old school energy drain but using exhaustion levels instead could be used.</p><p></p><p>7. Saving throw revision. Poll on if players like the current set up or want better scaling saves. Also point out monsters get them as well. Use pre 3E and 4E as examples. 3E and 5E are the odd ones out here.</p><p></p><p>8. Potential overhaul of defenses vs magic. Expanded use of greater magic resistance and landing severe debuffs might require debuffing opponents first. </p><p></p><p>9. Overhall damage dealing spells. Potentially go back to 3.5 suto scaling damage dealing spells. Or upcasting +2d6 vs 1d6 damage. This will overlap with 5. If players vote for less hp spell damage may be reduced as well. Basically look at buffing damage and nerfing save or sucks with 8 and 9.</p><p></p><p>10. Be clear designers can veto a survey. But mostly if its an impossible or contradictory results. </p><p></p><p> So basically looking at some big mechanical changes that 5E added. However they may be popular enough you really want to poll about getting rid of them. </p><p></p><p> Could potentially end up with a simple or complex version of D&D. At first glance it nay look like 5E eg skills but fears, classes, spells, races may all be revised or even cut.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9837565, member: 6716779"] So this is a how I would do 6E thread. An actual 6E not a revision of 5.5. That might be a 5.75 thread. I woukd use the 5E engine. Perhaps with a stretched bounded accuracy going to +6 to +11. Why reinvent the wheel? Everything else would be up for consideration. Basically I woukdld survey for certain things. Hard decisions need to be made and some have to be done early. Eg game engine and complexity level. Question 1. Complexity level. This is self explanatory. B/X is a 1 or 2, 3.5 and 4E are an 8 or 9. Clearly explain the difference and pros and cons of both. Question 2. Should D&D be a 10 level game (at launch). Magic would top out at 5th level spells. CR 20 would be the new toughest monsters. Otherwise 20 levels. 3. Archetypes. Should they stay or go? Partly related to 1. 4. Some spell effects would be revised or go away. Simulacrum and wish get revised. True polymorphism, shadechange go away. 5. Hit point and damage totals. Point out that 5.5 characters might deal lots of damage but monsters have bloated HP. 6. Poll for nasty effects using energy drain as an example. I wouldnt bring back old school energy drain but using exhaustion levels instead could be used. 7. Saving throw revision. Poll on if players like the current set up or want better scaling saves. Also point out monsters get them as well. Use pre 3E and 4E as examples. 3E and 5E are the odd ones out here. 8. Potential overhaul of defenses vs magic. Expanded use of greater magic resistance and landing severe debuffs might require debuffing opponents first. 9. Overhall damage dealing spells. Potentially go back to 3.5 suto scaling damage dealing spells. Or upcasting +2d6 vs 1d6 damage. This will overlap with 5. If players vote for less hp spell damage may be reduced as well. Basically look at buffing damage and nerfing save or sucks with 8 and 9. 10. Be clear designers can veto a survey. But mostly if its an impossible or contradictory results. So basically looking at some big mechanical changes that 5E added. However they may be popular enough you really want to poll about getting rid of them. Could potentially end up with a simple or complex version of D&D. At first glance it nay look like 5E eg skills but fears, classes, spells, races may all be revised or even cut. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How I would do 6E.
Top