Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How I would have done the Priest/Cleric class differently with Hindsight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 6801328" data-source="post: 7970466"><p><strong>Grace Domain</strong></p><p></p><p>Sample abilities (not saying all of these, in this order; this is just a brainstorm):</p><ul> <li data-xf-list-type="ul">Cast Sanctuary on yourself as a ritual. You cannot do this if you are wearing armor or holding a weapon other than your spell focus, and the effect is canceled if you do either.</li> <li data-xf-list-type="ul">Domain spells<ul> <li data-xf-list-type="ul">Sanctuary, healing spells, protection spells, etc. Maybe Shield. Nothing that would be game-breaking combined with....</li> <li data-xf-list-type="ul">...when not wearing armor, you may cast your domain spells as a bonus action.</li> </ul></li> <li data-xf-list-type="ul">You may cast <em>mage armor </em>at will.</li> <li data-xf-list-type="ul">When casting a spell on a willing target (or targets), choose one of the following (probably not have the entire list):<ul> <li data-xf-list-type="ul">Re-roll any 1's or 2's on dice that you roll</li> <li data-xf-list-type="ul">Double the duration</li> <li data-xf-list-type="ul">Grant temp HP equal to your twice your level (or something)</li> <li data-xf-list-type="ul">If it's a concentration spell, get Advantage on any concentration checks</li> <li data-xf-list-type="ul">Make a (something) roll. If successful the spell slot is not expended</li> </ul></li> <li data-xf-list-type="ul">You know the light cantrip, if you don't already. When (something bad happens) to an ally who is brightly illuminated by your light cantrip, as a reaction you can (do something cool). After you use this ability (x times?) you must take a (long|short) rest before using it again.</li> <li data-xf-list-type="ul">Dispel magic (x/rest) without consuming spell slots.</li> <li data-xf-list-type="ul">Advantage on saving throws against necromancy.</li> <li data-xf-list-type="ul">Channel Divinity: negate various conditions from allies (exhaustion, poisoned, madness?)</li> <li data-xf-list-type="ul">"Chastise": not sure how this works, but I'm picturing the scene in Blues Brothers where the nun starts smacking Elwood and Jake. You go all Mother Superior on an enemy, who must pass a saving throw or is so thoroughly cowed that its attacks have disadvantage, plus some other penalties.</li> </ul></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7970466"] [B]Grace Domain[/B] Sample abilities (not saying all of these, in this order; this is just a brainstorm): [LIST] [*]Cast Sanctuary on yourself as a ritual. You cannot do this if you are wearing armor or holding a weapon other than your spell focus, and the effect is canceled if you do either. [*]Domain spells [LIST] [*]Sanctuary, healing spells, protection spells, etc. Maybe Shield. Nothing that would be game-breaking combined with.... [*]...when not wearing armor, you may cast your domain spells as a bonus action. [/LIST] [*]You may cast [I]mage armor [/I]at will. [*]When casting a spell on a willing target (or targets), choose one of the following (probably not have the entire list): [LIST] [*]Re-roll any 1's or 2's on dice that you roll [*]Double the duration [*]Grant temp HP equal to your twice your level (or something) [*]If it's a concentration spell, get Advantage on any concentration checks [*]Make a (something) roll. If successful the spell slot is not expended [/LIST] [*]You know the light cantrip, if you don't already. When (something bad happens) to an ally who is brightly illuminated by your light cantrip, as a reaction you can (do something cool). After you use this ability (x times?) you must take a (long|short) rest before using it again. [*]Dispel magic (x/rest) without consuming spell slots. [*]Advantage on saving throws against necromancy. [*]Channel Divinity: negate various conditions from allies (exhaustion, poisoned, madness?) [*]"Chastise": not sure how this works, but I'm picturing the scene in Blues Brothers where the nun starts smacking Elwood and Jake. You go all Mother Superior on an enemy, who must pass a saving throw or is so thoroughly cowed that its attacks have disadvantage, plus some other penalties. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How I would have done the Priest/Cleric class differently with Hindsight
Top