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How I would have done the Priest/Cleric class differently with Hindsight
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<blockquote data-quote="Ludovino" data-source="post: 7971206" data-attributes="member: 7022871"><p>The Paladin lost a huge part of its identity when the Lawful Good requirement was abandoned. </p><p></p><p>I'm not saying it should go back to that, but the champion of utter goodness with the Holy Sword and Special Bonded Mount and tithes to the local Good Church was <em>slightly </em>different than the Cleric. WOTC making the Paladin function differently than Fighter + Lay on Hands has created a pretty cool class to play, a class which resembles the old school Cleric in everything but name.</p><p></p><p>I gotta say D&D has never done gods/pantheons/religious organizations well. For me Cleric has lost all the identity it had, and the 5E Oaths are way cooler than the Divine Domains. </p><p></p><p>Its very bizarre to me that 5E, which bends itself over backwards to allow any kind of fantasy genre a group can think of, insists on retaining the gods as directly empowering mortals and being involved with their affairs. I also find the character concept of Priest of this or that Domain to be...stupid. Back in the day, you were a holy person because you communed with the gods/spirits/other world. Not A god. Its these old strange limitations plus the even more bizarre introduction of a Warlock which represents the archetype of character who is bound to a Singular Greater Power far better than Cleric. </p><p></p><p></p><p>I'm rambling. If there is ever a 5.5 or 6e I would like to see cleric erased and have the Paladin renamed, d8 HD instead of d10, less spells, more spell like abilities, some rituals (totally underused in 5E) maybe some Blessings/Bendictions/Investments/Enhancements to items, and Oaths replace gods and domains. That is now a holy warrior/crusader/mystic/pilgrim. Maybe one Oath means you can't wear heavy armor or use certain weapons and now you gain more spell slots/abilities, there is plenty of room for design there to encompass the whole spectrum of Divine-ish character from Templar to Shaolin to Healbot.</p></blockquote><p></p>
[QUOTE="Ludovino, post: 7971206, member: 7022871"] The Paladin lost a huge part of its identity when the Lawful Good requirement was abandoned. I'm not saying it should go back to that, but the champion of utter goodness with the Holy Sword and Special Bonded Mount and tithes to the local Good Church was [I]slightly [/I]different than the Cleric. WOTC making the Paladin function differently than Fighter + Lay on Hands has created a pretty cool class to play, a class which resembles the old school Cleric in everything but name. I gotta say D&D has never done gods/pantheons/religious organizations well. For me Cleric has lost all the identity it had, and the 5E Oaths are way cooler than the Divine Domains. Its very bizarre to me that 5E, which bends itself over backwards to allow any kind of fantasy genre a group can think of, insists on retaining the gods as directly empowering mortals and being involved with their affairs. I also find the character concept of Priest of this or that Domain to be...stupid. Back in the day, you were a holy person because you communed with the gods/spirits/other world. Not A god. Its these old strange limitations plus the even more bizarre introduction of a Warlock which represents the archetype of character who is bound to a Singular Greater Power far better than Cleric. I'm rambling. If there is ever a 5.5 or 6e I would like to see cleric erased and have the Paladin renamed, d8 HD instead of d10, less spells, more spell like abilities, some rituals (totally underused in 5E) maybe some Blessings/Bendictions/Investments/Enhancements to items, and Oaths replace gods and domains. That is now a holy warrior/crusader/mystic/pilgrim. Maybe one Oath means you can't wear heavy armor or use certain weapons and now you gain more spell slots/abilities, there is plenty of room for design there to encompass the whole spectrum of Divine-ish character from Templar to Shaolin to Healbot. [/QUOTE]
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