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How important are demons/devils to D&D?
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<blockquote data-quote="Shemeska" data-source="post: 5181563" data-attributes="member: 11697"><p>And why can't they? Having them do so might be interesting in a campaign, and it might very much not be in the best interests for the mortal world in question. The goals of celestials might distinctly cause conflict with evil, neutral, or even good deities depending on their level of interaction with mortals.</p><p></p><p>I've usually approached it with the following view: it's in the best interests of all the outsider races to play the mortal sphere with a velvet glove. You influence mortals and try to convert more and more of them to your particular moral viewpoint to swell your ranks with their souls, but you don't act in such a crass and overt manner to spark open conflict with all the other interested parties including the gods those mortals worship on that particular world. That gets messy, it gets complicated, and it risks turning that planet into a sterile husk of molten rock drifting through space - at which point nobody is going to be collecting any souls from it.</p><p></p><p>Best to leave the mortal sphere intact when possible, stay below the radar with your own agents there to corrupt or redeem, and allow those innumerable worlds to serve as incubators for the souls that they ultimately send your way.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 5181563, member: 11697"] And why can't they? Having them do so might be interesting in a campaign, and it might very much not be in the best interests for the mortal world in question. The goals of celestials might distinctly cause conflict with evil, neutral, or even good deities depending on their level of interaction with mortals. I've usually approached it with the following view: it's in the best interests of all the outsider races to play the mortal sphere with a velvet glove. You influence mortals and try to convert more and more of them to your particular moral viewpoint to swell your ranks with their souls, but you don't act in such a crass and overt manner to spark open conflict with all the other interested parties including the gods those mortals worship on that particular world. That gets messy, it gets complicated, and it risks turning that planet into a sterile husk of molten rock drifting through space - at which point nobody is going to be collecting any souls from it. Best to leave the mortal sphere intact when possible, stay below the radar with your own agents there to corrupt or redeem, and allow those innumerable worlds to serve as incubators for the souls that they ultimately send your way. [/QUOTE]
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How important are demons/devils to D&D?
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