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How important are fantasy races to you?
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<blockquote data-quote="Set" data-source="post: 5497699" data-attributes="member: 41584"><p>I like pumping up the importance of the 'demihuman' races, so that there are entire countries full of dwarves, elves, etc. (unlike quite a few settings, that have 50 human countries and then some elves in the woods, and some dwarves in the mountains, and the gnomes and halflings living under tables and eating scraps, since they don't even have wilderness regions to inhabit).</p><p> </p><p>In most published settings, that means taking the most 'appropriate' human nations and waving my hand and saying, 'Yeah, the Snow, Ice and Frost Barbarians? All dwarves. Mead-drinking, dragon-prowed longboat-sailing, a-viking-raiding, skald-chanting barbarian *dwarves.* That gives them at least a little bit of 'presence' on the map of the setting, rather than have them make up minority presences in a few out of the way human nations or pointing at some mountain range stuck between two ginormous human kingdoms and saying, 'some dwarves live here, but didn't rate mention on the map...'</p><p> </p><p>Humans remain dominant, but there might be actual nations, even <em>multiple</em> nations (that maybe don't even like each other very much, just like rival human nations), of different demihumans.</p><p> </p><p>Other races will exist as the mood takes me, or as the players request them (and I'm not violently opposed...), but there won't be kingdoms of changelings or serpentfolk or goliaths, there'll just be enough that if a player wants to use one (or I want to use one), they'll exist in the setting.</p><p> </p><p>On the other hand, for the most part, my players have chosen almost exclusively humans (and one lonely halfling) since 3.0 came out, so they probably wouldn't care if I made a game world with no dwarves, elves, etc. at all...</p><p> </p><p>It's just tradition, at this point, and a reminder of the 1st and 2nd edition eras, when we almost exclusively played elves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Set, post: 5497699, member: 41584"] I like pumping up the importance of the 'demihuman' races, so that there are entire countries full of dwarves, elves, etc. (unlike quite a few settings, that have 50 human countries and then some elves in the woods, and some dwarves in the mountains, and the gnomes and halflings living under tables and eating scraps, since they don't even have wilderness regions to inhabit). In most published settings, that means taking the most 'appropriate' human nations and waving my hand and saying, 'Yeah, the Snow, Ice and Frost Barbarians? All dwarves. Mead-drinking, dragon-prowed longboat-sailing, a-viking-raiding, skald-chanting barbarian *dwarves.* That gives them at least a little bit of 'presence' on the map of the setting, rather than have them make up minority presences in a few out of the way human nations or pointing at some mountain range stuck between two ginormous human kingdoms and saying, 'some dwarves live here, but didn't rate mention on the map...' Humans remain dominant, but there might be actual nations, even [i]multiple[/i] nations (that maybe don't even like each other very much, just like rival human nations), of different demihumans. Other races will exist as the mood takes me, or as the players request them (and I'm not violently opposed...), but there won't be kingdoms of changelings or serpentfolk or goliaths, there'll just be enough that if a player wants to use one (or I want to use one), they'll exist in the setting. On the other hand, for the most part, my players have chosen almost exclusively humans (and one lonely halfling) since 3.0 came out, so they probably wouldn't care if I made a game world with no dwarves, elves, etc. at all... It's just tradition, at this point, and a reminder of the 1st and 2nd edition eras, when we almost exclusively played elves. :) [/QUOTE]
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