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How important are pretty maps?
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<blockquote data-quote="Kristian Serrano" data-source="post: 3487787" data-attributes="member: 13046"><p>I tend to prefer maps that are designed to squares rather than simply having a grid layer on it. There's nothing I hate more than trying to recreate the map for combat use and struggling to figure out the placement of items on the grids/hexes.</p><p></p><p>I also dislike overly simple maps that have detailed descriptions of room contents associated with them. For example, I've seen maps that have basic outlines of a room with a description of everburning torches in sconces and a huge statue in the room and the map shows nothing of the sort. Worse yet is when an adventure module references an NPCs tactics using those room contents.</p><p></p><p>I also prefer for maps to be downloadable such as those presented in Paizo's Dungeon Magazine Supplements. WotC, for example, doesn't provide high-resolution digital copies of maps found in their supplements and adventure modules. In fact, they used to provide 300dpi maps for all of their Map-A-Week features, but lately they've cut them down to a measly 72dpi, which is relatively useless.</p></blockquote><p></p>
[QUOTE="Kristian Serrano, post: 3487787, member: 13046"] I tend to prefer maps that are designed to squares rather than simply having a grid layer on it. There's nothing I hate more than trying to recreate the map for combat use and struggling to figure out the placement of items on the grids/hexes. I also dislike overly simple maps that have detailed descriptions of room contents associated with them. For example, I've seen maps that have basic outlines of a room with a description of everburning torches in sconces and a huge statue in the room and the map shows nothing of the sort. Worse yet is when an adventure module references an NPCs tactics using those room contents. I also prefer for maps to be downloadable such as those presented in Paizo's Dungeon Magazine Supplements. WotC, for example, doesn't provide high-resolution digital copies of maps found in their supplements and adventure modules. In fact, they used to provide 300dpi maps for all of their Map-A-Week features, but lately they've cut them down to a measly 72dpi, which is relatively useless. [/QUOTE]
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