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General Tabletop Discussion
*Pathfinder & Starfinder
How Important/Feasible is 3 good NADs?
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<blockquote data-quote="Mengu" data-source="post: 4623946" data-attributes="member: 65726"><p>I think if you have a pair, you're good to go. Anything else is unnatural and I can only imagine would be difficult to maintain.</p><p> </p><p>One good defense will be determined by your primary stat.</p><p> </p><p>Reflex is a very commonly targeted defense, so I'd try to focus on that if it's not primary. If it is primary, then I would try to focus on Will since getting hit with a vs. will attack usually has the direst consequences. Attacks against fortitude merely get you out of position or do some additional damage for the most part, so the consequences aren't terrible for non-defenders.</p><p> </p><p>Class bonuses usually give you the right defense bonus you need. For instance Wizard's getting Will is good because a dominated wizard can do serious damage to his party. Defenders get bonus to Fortitude so they are not shoved out of position easily.</p><p> </p><p>I think worrying about three good defenses will merely make you mediocre at everything unless your class/race combination somehow yields three good defenses naturally.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4623946, member: 65726"] I think if you have a pair, you're good to go. Anything else is unnatural and I can only imagine would be difficult to maintain. One good defense will be determined by your primary stat. Reflex is a very commonly targeted defense, so I'd try to focus on that if it's not primary. If it is primary, then I would try to focus on Will since getting hit with a vs. will attack usually has the direst consequences. Attacks against fortitude merely get you out of position or do some additional damage for the most part, so the consequences aren't terrible for non-defenders. Class bonuses usually give you the right defense bonus you need. For instance Wizard's getting Will is good because a dominated wizard can do serious damage to his party. Defenders get bonus to Fortitude so they are not shoved out of position easily. I think worrying about three good defenses will merely make you mediocre at everything unless your class/race combination somehow yields three good defenses naturally. [/QUOTE]
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How Important/Feasible is 3 good NADs?
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