How important is artwork for PDF products?

Jürgen Hubert

First Post
Given my extremely limited (i.e., non-existant) budget, I have gradually come to the conclusion that if I want to publish Urbis, I will probably have to do the art myself. However, while I think that with some more practicing I can eventually produce some artwork that doesn't look completely amateurish (see here for an example), I am aware that I am nowhere as good as the professionals in this industry.

So I was wondering: How important is the artwork in PDF products for you? What kind of quality do you expect, and how frequent should the art be in the product?
 

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You can get away with a heck of a lot less artwork if you have a really kick-ass, visually interesting layout. Check out some of the stuff Politically Incorrect Games does; most of their PDFs have just a couple of pieces of art, if any, but they're hardly boring to look at.

If you're on a limited budget, too, you can check out some of the art collections on RPGNow, or look for unrestricted free artwork. Phil Reed used a bunch of old public domain images for vs. Monsters, for instance. You just have to be careful and make sure that the art is licensed for commercial works.
 

It depends on the size of the PDF. The bigger it is the better art and lay out that needs to be. Otherwise it gets really tough to read.
 

Well, considering the size of your project, I would say artwork is important. A piece here and there around every three pages should do it.

I liked Der Blaustein. If that is the quality, then I would be interested.


Peace and smiles :)

j.
 

I think it's important, but keep in mind there are sources of art other than custom-built drawings. Plenty of old images are public domain; good scans of those could do you a lot of good. Also consider online stock image sources; often they offer some images free of charge and you might be able to find stuff in there that translates well. I used that approach with my FREE Gun-Fu Adventure and I think it worked out pretty well.

Also maps and stuff can help reduce your need for images.

Good luck!
 

Jürgen Hubert said:
So I was wondering: How important is the artwork in PDF products for you? What kind of quality do you expect, and how frequent should the art be in the product?

There's competition here - some folks want a pdf to be a print book in electronic form. Others want a pdf that's optimized for use on a computer. The artistic needs differ greatly.
 


Hey Jurgen! :)

I found myself in exactly the same position with the Immortals Handbook series I have been developing. I had to do all the art for an entire Bestiary as well as paint the cover. I was very worried about how this would be received (I consider myself an average artist at best), but I am very happy how things have worked out and quite proud as well. Feedback has generally been pretty positive and I now have a publisher doing print versions of my work. :)

You can see samples of my illustrations here:

http://www.immortalshandbook.com/

http://www.immortalshandbook.com/IHpreview3.htm

http://www.immortalshandbook.com/IHpreview4.htm

http://www.immortalshandbook.com/IHpreview5.htm

http://www.immortalshandbook.com/IHpreview6.htm

A few are a tad weak (like the Akalich, and Kabiri: Demon Prince of Shadows) but overall I am happy.

So my suggestion would be go for it!
 

Jaws said:
Well, considering the size of your project, I would say artwork is important. A piece here and there around every three pages should do it.

I liked Der Blaustein. If that is the quality, then I would be interested.

Well, landscapes are relatively easy to do - it's people that still give me trouble...
 

Thomas Percy said:
You can always use Art Packs.

I've seen some of the art on sale on RPGNet, and while there are quite a few good pieces of artwork out there, they tend to be more of the medieval fantasy type, which is not quite what I am looking for...
 

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