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How important is game balance to you?
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<blockquote data-quote="Campbell" data-source="post: 7016653" data-attributes="member: 16586"><p>Compelling play rests on asymmetry of choices. Every choice a player makes should have an impact on the play space. What is up for grabs is how much overall weight we should give to a given choice. That really depends on our goals for play. Game balance for me is all about establishing equality of opportunity, rather than equality of result. Still for the most part I am wary of giving too much weight to decisions made in character generation. I want the heart of the game to exist in decisions made in the heat of the moment. My preference is for other decisions to impact the sort of decisions made in the core game, but not to exert undue influence on the results.</p></blockquote><p></p>
[QUOTE="Campbell, post: 7016653, member: 16586"] Compelling play rests on asymmetry of choices. Every choice a player makes should have an impact on the play space. What is up for grabs is how much overall weight we should give to a given choice. That really depends on our goals for play. Game balance for me is all about establishing equality of opportunity, rather than equality of result. Still for the most part I am wary of giving too much weight to decisions made in character generation. I want the heart of the game to exist in decisions made in the heat of the moment. My preference is for other decisions to impact the sort of decisions made in the core game, but not to exert undue influence on the results. [/QUOTE]
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How important is game balance to you?
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