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How important is it that a dungeon makes sense?
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<blockquote data-quote="Elf Witch" data-source="post: 6215748" data-attributes="member: 9037"><p>Since dungeon crawls are my least favorite aspect of the game unrealistic silly things just irritate me. It does not have to make total sense but some kind of logic makes it easier to accept. By that I mean the critters should at least be similar in what they need to survive down there. As someone else said you should not have lakes of molten lava and then caverns filled with ice not unless there is some magical reason that allows it to happen. </p><p></p><p>I also can't stand the design of all these threats just waiting for adventurers to come to them no matter how much noise they make or how many times they retreat.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6215748, member: 9037"] Since dungeon crawls are my least favorite aspect of the game unrealistic silly things just irritate me. It does not have to make total sense but some kind of logic makes it easier to accept. By that I mean the critters should at least be similar in what they need to survive down there. As someone else said you should not have lakes of molten lava and then caverns filled with ice not unless there is some magical reason that allows it to happen. I also can't stand the design of all these threats just waiting for adventurers to come to them no matter how much noise they make or how many times they retreat. [/QUOTE]
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How important is it that a dungeon makes sense?
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