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How Important is it that Warlords be Healers?
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<blockquote data-quote="Nagol" data-source="post: 6103619" data-attributes="member: 23935"><p>More likely I'd just be a casualty. If I were put in such a situation I'd either fall to the ground and start hunting for someplace I felt safe and ignore the people wanting to do anything else or glom on to the first person who remotely acted like he knows what he is doing and stick there. Shouting at me or pushing me is much more likely to get a freeze in place reaction from me as I try to process what is expected from me and if I want to provide it. I don't react well to that form of pressure.</p><p></p><p>Your examples seem to indicate you believe every field NCO is a warlord -- if that's the case I respectfully suggest that its not a class, but a common feature like a feat any combatant could take. I'd further point out that they inspiration techniques they use -- while broad strokes -- are turned to the people they are trying to affect and there are those that don't respond to them and wash out of training. </p><p></p><p>Tossing a new tactical guy into a group that has trained together and knows how each other work is likely to frustrate everyone for a while -- not make the trained group more effective. In effect the coordination bonus granted by 3.5 fits better.</p></blockquote><p></p>
[QUOTE="Nagol, post: 6103619, member: 23935"] More likely I'd just be a casualty. If I were put in such a situation I'd either fall to the ground and start hunting for someplace I felt safe and ignore the people wanting to do anything else or glom on to the first person who remotely acted like he knows what he is doing and stick there. Shouting at me or pushing me is much more likely to get a freeze in place reaction from me as I try to process what is expected from me and if I want to provide it. I don't react well to that form of pressure. Your examples seem to indicate you believe every field NCO is a warlord -- if that's the case I respectfully suggest that its not a class, but a common feature like a feat any combatant could take. I'd further point out that they inspiration techniques they use -- while broad strokes -- are turned to the people they are trying to affect and there are those that don't respond to them and wash out of training. Tossing a new tactical guy into a group that has trained together and knows how each other work is likely to frustrate everyone for a while -- not make the trained group more effective. In effect the coordination bonus granted by 3.5 fits better. [/QUOTE]
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How Important is it that Warlords be Healers?
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