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How Important is it that Warlords be Healers?
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<blockquote data-quote="Manbearcat" data-source="post: 6104445" data-attributes="member: 6696971"><p>I agree that they are not just mechanics. They're keywords that convey orthodox and implicit thematic premise to assist our mutual understanding of "what this guy is about" so folks can correctly pick what they want to play at character creation. This can be utterly unfocused and broad as is the case with the Fighter and Rogue or very focused in the case of classes like the Ranger, Barbarian, Paladin. </p><p></p><p></p><p></p><p>And people in the game-world/shared imaginary space are just as likely to call a Barbarian a Barbarian as they are to call him "raider", "wildman", "frontiersman", "axe-brother", "savage", "primitive", "Son of Ragnar", "outlander", "pillager", "tribesman", "Odin Reborn", etc. But we, "outside of the shared imaginary space", will call him Barbarian because it is a keyword/gamist jargon that carries thematic and mechanical weight with it of which we have a shared understanding.</p><p></p><p>Physical characteristics of your character are just color. They are no more world/setting-building <em>tools </em>than "60 feet hemp rope". And they certainly aren't class-specific. Race carries world/setting information (elves exist in this setting) but it isn't a building <em>tool</em>.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6104445, member: 6696971"] I agree that they are not just mechanics. They're keywords that convey orthodox and implicit thematic premise to assist our mutual understanding of "what this guy is about" so folks can correctly pick what they want to play at character creation. This can be utterly unfocused and broad as is the case with the Fighter and Rogue or very focused in the case of classes like the Ranger, Barbarian, Paladin. And people in the game-world/shared imaginary space are just as likely to call a Barbarian a Barbarian as they are to call him "raider", "wildman", "frontiersman", "axe-brother", "savage", "primitive", "Son of Ragnar", "outlander", "pillager", "tribesman", "Odin Reborn", etc. But we, "outside of the shared imaginary space", will call him Barbarian because it is a keyword/gamist jargon that carries thematic and mechanical weight with it of which we have a shared understanding. Physical characteristics of your character are just color. They are no more world/setting-building [I]tools [/I]than "60 feet hemp rope". And they certainly aren't class-specific. Race carries world/setting information (elves exist in this setting) but it isn't a building [I]tool[/I]. [/QUOTE]
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How Important is it that Warlords be Healers?
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