Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Find Us!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
EN Live
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Biggest TTRPG Kickstarter Creators
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE!
X Marks the Spot: Piratical Resources for your 5E game
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
How important is leveling to the play experience (lvls 2-8)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadence" data-source="post: 8505822" data-attributes="member: 6701124"><p>Part of it for me is trying to picture what that 20th level BBEG is doing while the PCs head that way in level. If they're a spell caster, what can one do with teleportation and dominate person and all of the scrying spells... The concentration and attunement rules in 5e feel like they do a lot to help this. If the powerful bad NPCs and monsters are around without powerful good guys, then I wonder about why there are castles and armies. If there are powerful good guys, then I wonder about why they're sitting around waiting for the PCs. (I guess this is something the comic books deal with. If there is a silver-age Superman around, then your street level heroes are redundant. If it's a less omniscient superfast Thor at the top of the food chain, then there is a lot more for the street levle heroes). </p><p></p><p></p><p></p><p>No good answer here. I have a whole list of changes I can picture in a game -- and I should probably make a list and try that RPG. Part of it is familiarity with how everything works I guess and the comfort of knowing the spells and monsters and what dice to roll.</p><p></p><p></p><p>I sometimes think I want grittier. But then I picture the extra dice rolls and the things that wouldn't happen in D&D games I've loved if it was grittier... and I'm not sure... So I'm trying to think about what I can keep in D&D that deals with my world building power-range angst.</p></blockquote><p></p>
[QUOTE="Cadence, post: 8505822, member: 6701124"] Part of it for me is trying to picture what that 20th level BBEG is doing while the PCs head that way in level. If they're a spell caster, what can one do with teleportation and dominate person and all of the scrying spells... The concentration and attunement rules in 5e feel like they do a lot to help this. If the powerful bad NPCs and monsters are around without powerful good guys, then I wonder about why there are castles and armies. If there are powerful good guys, then I wonder about why they're sitting around waiting for the PCs. (I guess this is something the comic books deal with. If there is a silver-age Superman around, then your street level heroes are redundant. If it's a less omniscient superfast Thor at the top of the food chain, then there is a lot more for the street levle heroes). No good answer here. I have a whole list of changes I can picture in a game -- and I should probably make a list and try that RPG. Part of it is familiarity with how everything works I guess and the comfort of knowing the spells and monsters and what dice to roll. I sometimes think I want grittier. But then I picture the extra dice rolls and the things that wouldn't happen in D&D games I've loved if it was grittier... and I'm not sure... So I'm trying to think about what I can keep in D&D that deals with my world building power-range angst. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
How important is leveling to the play experience (lvls 2-8)?
Top